FANDOM


This page is about Vince's favorite Soundtrack and Songs from his favorite and non-favorite (which are just ordinary viewing to him) Shows, Games, Movies, Singers, etc. So Please do not remove, vandalize and ruin this Page. For Vince's Sake.

Thank you and I hope you Enjoy the Music in this Page! :)

Special Section!

K-On! Character Image Song - Volume 2: Mio Akiyama:

[Explanation Needed]

MioAkiyama(17)

Mio Akiyama! <3

Heart Goes Boom!!:
K-On! Character Image Song Series - Volume 2 - Mio Akiyama - Heart Goes Boom!!03:37

K-On! Character Image Song Series - Volume 2 - Mio Akiyama - Heart Goes Boom!!

K-On! Character Image Song Series: Volume 2 - Mio Akiyama - Heart Goes Boom!!

Heart Goes Boom!! is the name of one of the songs for Mio Akiyama's Character Image Song (Volume 2) for the K-On! anime.

It is performed by Mio herself (specifically her voice actress, Youko Hikasa), produced by Pony Canyon (along with the rest of the songs within the K-On! series) and was published on June 17, 2009 within Mio's character image song volume.

Note: This is Vince's most favorite song of all, he regularly listens to this everytime whenever he gets the chance and he can sometimes be seen lip synching the lyrics, both on the vocalized and instrumental versions (no teases please >//////////////////<). Though this shouldn't even  be said, but whenever Vince listens to this song his "heart goes boom", as hearing Mio sing this song (beautifully and amazingly), he gets nervous and excited to the point that he loses his "maturity" and "screams in joy" on his pillow or sometimes just covers his face due  to it going bright red.

Fuwa Fuwa Time (Mio's Version):

[To be Added...]

Hello Little Girl:

[To be Added...]

Let's Go! (Mio's Version):

[To be Added...]

MioAkiyama(79)

Mio on the Cover of her Image Songs for K-On!!

K-On!! Character Image Song - Mio Akiyama:

[Explanation Needed...]

Aozora no Monologue:

[To be Added...]

Fude Pen ~Boru Pen~ (Mio's Version):

[To be Added...]

Seishun Vibration:

[To be Added...]

Come with Me!! (Mio's Version):

​TBA

Games

This section is about the Soundtracks and Songs from the Games Vince loves, feel free to listen to them and Comment and also write your name below to instantly put a like to this section and put the name of the Song/Soundtrack that you like. Thank You!

Metal Slug Soundtracks:

Metal Slug Neo-Geo CD Cover

"Metal Slug: Super Vehicle-001"

About Metal Slug (1996): Super Vehicle-001Metal Slug: Super Vehicle-001 is a run and gun video game developed by Nazca Corporation and published by SNK. It was release in 1996 for the Neo Geo MVS platform arcades and the game was (and is still) widely acclaimed for its sense of humor, fluid hand drawn animation and fast paced two player action.

It is the first in the Metal Slug series. It has been ported onto many other platforms, such as the Neo Geo CD, Sega Saturn, PlayStation, Virtual Console, etc.

It still widely known and played by its adoring fans of all ages (Seniors may accidentally break their backs and thumbs on the game, but they don't mind :3 as long as they love it).

Metal Slug (1996):

Metal Slug - Main Theme:

Metal Slug is the main theme of the 1st Metal Slug game in the series back in 1996. The soundtrack is mostly inspired from Military Drums and Trumpets as to give the game its sense in a Military themed game. Being the first ever in its series since the 90's, the music is a bit sped up at the chorus as to give it its intense mix with the U.S forces. Since the first game is a sort of game inspired from World War II but it is also mixed with both Modern and Future-like themes, weaponry, stories and enemies, most of its backdrops, in-game, give its a more sensitive vibe into the player(s) who appreciates the work of the Army, along that the still famous "Run N' Gun" genre in which this game is of.

Main Theme From Metal Slug04:13

Main Theme From Metal Slug

Metal Slug (1996) OST - Original Theme

This soundtrack is played at the beginning of Mission 1 at a shelter-like camp of the Rebel Army (the main anatagonist of the series, almost entirely) in where the protagonists, Cpt. Marco Rossi (Player 1) and Lt. Tarma Roving (Player 2) infiltrate and apprehend (or kill) the troops in an effort to suppress there manpower against the world and the Regular Army (the games main protagonist team). The music stops as you face off against the first boss of the game; A World War II-like Battle Plane.
Inner Station:
Metal Slug - Inner Station Soundtrack04:29

Metal Slug - Inner Station Soundtrack

Metal Slug (1996) OST - Inner Station

Inner Station is the second mission's theme. The music is made to bind with the 2nd Mission's location, at a Rebel Army occupied train station, a flooded London to a Battle Train against the Commanding Officer of the Rebels; Gen. Douglas Morden for the first time. The music is replaced by Assault Theme after the mini-boss: Mini-Bata is confronted up until the face off against Morden's personal plane; The Hairbuster Riberts.
Assault Theme:
Metal Slug - Assault Theme Soundtrack-004:17

Metal Slug - Assault Theme Soundtrack-0

Metal Slug (1996) OST - Assault Theme

Assault Theme is the soundtrack that plays during the battle against the mini-boss and boss of Mission 2 and acts as the 3rd Missions background music. The music is inspired by the way brave, loyal and countless troops have put their lives on the line to 'assault' the enemy forces either on their line or their own line of operations by any means necessary, Mission 3 gives a fact about this as Marco and Tarma risks their lives into destroying another base up in the snowy himalayans of the Rebels as they climb a steep valley, dodge rebels pushing large snowballs, against the Rebel's seconding-in-command; Allen O'Neil, destroying the base and facing off against the Rebel's nuclear weapon; A giant artillery tank, armed with super cannons .
Ridge 256:
Metal Slug (1996) OST - Ridge 25603:09

Metal Slug (1996) OST - Ridge 256

Metal Slug (1996) OST - Ridge 256

Ridge 256 is the fourth mission's theme. The music is made to mix with the mission's setting in a battle torn town to a small yet well defended mine used by the Rebel Army in the first Morden War. The music mixes well with the mission it is scripted to play in as both Marco and Tarma have to reach the mine, by passing through a 'ridge' full of Rebel Infantry and Tanks along the way having to avoid being killed. The boss of the fourth mission are the twin rebel tanks, Shoe & Karn, versatile, well armored and fierce tanks occupying the mine.

Gerhardt City:
Metal Slug (1996) - Gerhardt City03:13

Metal Slug (1996) - Gerhardt City

Metal Slug (1996) OST - Gerhardt City

Gerhardt City is the fifth mission's theme. The music was created as the fifth mission takes place in a rebel-occupied city somewhere near the mines from the previous mission. The music seems to show a significant amount of seriousness yet an amount of tediousness as well due to the futile and absolutely dangerous attempts of the Rebel Troops in the city trying to stop Marco and Tarma from finishing off the last troop transport of the Rebels which is the heavy artillery tank known in the Rebel's and Regular's; The Iron Nokana. Much to the soundtrack's tone, the music blends well with the mission itself.

Steel Beast:
Metal Slug Music- Steel Beast (Boss Theme)01:46

Metal Slug Music- Steel Beast (Boss Theme)

Metal Slug (1996) OST - Steel Beast

Steel Beast is the name of Metal Slug's boss theme. The music is commonly made to mix with each boss' tough and very menacing approach and attacks on the player, giving each mission a final edge onto to those who have managed to face there boss.

It's mostly an original reference to those experienced by soldiers in the front line of a seemingly never ending battle.

This is the first Steel Beast theme in Metal Slug's history that would go on until Metal Slug 3 and finally onto Metal Slug 6.

The Final Attack!:
Metal Slug (1996) OST - The Final Attack!03:14

Metal Slug (1996) OST - The Final Attack!

Metal Slug (1996) OST - The Final Attack!

The Final Attack! (or most commonly known now as Final Attack) is the last mission's theme. Like the name of the music suggests, it marks the Regular Army's 'final attack' on the Rebel Army right in their base of operations in which all of their troops are lead by Marco and Tarma, along that, the first 3 Slug Tank's, the Type-R, Experimental and Dark Wolf to help them push through the last battle of the First Morden War (though all three are destroyed in the battle, however). This music also marks the first Final Attack music in the Metal Slug series as its next installments are either remixed or changed in subtle to fit the final boss' theme. Though this is meant to be the Final Mission's theme, unlike its proceeding reincarnations which are only played when facing the Final Boss, this one isn't actually the Final Boss' theme as it will be replaced by Assault Theme later on.

The music gives the player(s) and 'off the edge' panic-like tone to make sure that they survive the whole mission since the Rebel's are making a final and strong stand against the player(s). The last mission's theme is suppose to give away the final boss, which is General Morden himself aboard his personal helicopter, the Hi-Do.

The Metal Slug:
Metal Slug (1996) OST - The Metal Slug02:34

Metal Slug (1996) OST - The Metal Slug

Metal Slug (1996) OST - Final Production for 1: The Metal Slug

The Metal Slug (as depicted by fans) is the ending theme if only 1 player (Marco) finishes the game successfully. The theme is a remix on Metal Slug, but with a more victorious tone than the previous music. Since the Morden War is over, this music tells the player how well he/she did, it also depicts the past Mission's the player had gone through, depending on whether how many Rebel Troops were killed, POW's rescued and Interactive Objects the player had destroyed, the music is made to give a hint of success for the player after finishing the whole game.

Hold You Still!:
Metal Slug (1996) OST - Hold You Still!03:50

Metal Slug (1996) OST - Hold You Still!

Metal Slug (1996) OST - Final Production for 2: Hold You Still!

Hold You Still! is the ending theme if both players (Player 1, Marco and Player 2, Tarma) finish the game successfully. The theme is more beautiful in terms of creativity and sensation in success. Unlike The Metal Slug theme, which is only a remix of Metal Slug, this music gives both players a new music due to both having finish the game in success. But like The Metal Slug, it shows how well the players did on the past missions (read the above please). In also shows a tone of peace as the Morden War is finally over, along that it also shows the surviving Rebel Troops having been either escaped captivity or surrendered and turned over a new leaf celebrating their freedom/peace after the war. This is also the last theme in the original Metal Slug game.

Hold You Still! (Vocal Version - Japanese):
Metal Slug (1996) OST - Hold You Still! (Vocal Version - Japanese)05:49

Metal Slug (1996) OST - Hold You Still! (Vocal Version - Japanese)

Metal Slug (1996) OST - Hold You Still! by Miina Tominaga

Hold You Still! (Vocal Version - Japanese) is then vocalized version of the 2 Players ending in the original Metal Slug. Though, to date, only a japanese version of the song has been found since the game's debut back in 1996 (18 years ago). The singer is Yoshiko Masumoto, better known by her stage as Miina Tominaga, a famous Japanese voice actress and Tarento (talent in English) who was born in Nishi-ku, Hiroshima, Japan. She sang the song after the game's retail release in Japan and before it came to the United States, singing it with both her mind and heart, she has held most, if not all, the Fans of Metal Slug with her song up until now, most Veteran and Beginner Players have listened to her beautiful song ever since. She is also the first and possibly the only one to vocalize a soundtrack in the Metal Slug series and the first to voice act in the entirety.

There has been no English dub for the song until now, making this the only and possibly first and last song in the Metal Slug series to be vocalized.

Metal Slug 2/X:

About Metal Slug X: Metal Slug X (or 2, on it's original modification) is a run and game video game developed by SNK. This was the first game in the Metal Slug series to have an improved version, that being Metal Slug X. Metal Slug 2 was originally released in 1998 for the Neo Geo MVS Arcade Platform as the sequel for the 1996 Metal Slug game. It was then re-released in 1999 in a slightly modified form of Metal Slug X (see picture on the left). It has been ported, like the original, to the Neo Geo CD, PlayStation and the Virtual Console back in the days. Now it has been ported to the Wii, Android and IOS Platforms. Both the original and the newly modified version included new weapons and new Slugs from the Original, along that, two new playable characters, those being female in the form of MSgt. Fio Germi and SSgt. Eri Kasamoto. This added a total of 4 character into the series instead of the original 2, characters could now be selected according to the player's favor.

Metal Slug X Arcade Flyer

"Metal Slug X: Super Vehicle-001"

Judgement:
Metal Slug X OST - Judgment03:08

Metal Slug X OST - Judgment

Metal Slug X OST - Judgement

Judgement is the name of the theme of Metal Slug 2's/X's Mission 1. The music takes a hint of Egyptian instruments, since the aforementioned mission takes place in a desert town of Egypt.

The Boss of the 1st Mission differs on what version you play the sequel, If you are playing Metal Slug 2, the boss is a VTOL gunship used by the Rebels and their Egyptian allies for support called, The Keesi. If you are playing Metal Slug X (which is my favorite one due to it being my first MS game), the boss is reconstructed and far more armored Iron Nokana.

There is a mid boss in the 1st mission which are three twin egyptian towers which fire rockets at the player(s) called Mosque Artillery which is manned by three separate rebel troops.

Prehistoric Site:
Metal Slug X - Prehistoric Site Soundtrack03:09

Metal Slug X - Prehistoric Site Soundtrack

Metal Slug X OST - Prehistoric Site

Prehistoric Site is the name of the theme of Metal Slug 2's/X's first part of Mission 2. The music is made to signify the quartet's arrival at an excavation done by a few scientists and personel of the Regular Army which is in a lost Egyptian Tomb, presumably cursed. The Rebel Troops have trespassed in the area, causing the ressurection of mummies. The music plays and ends until the player(s) reach the inner tomb's entrance which leads to the final part of the 2nd Mission.
The Cenotaph:

The Cenotaph is the name of the theme of Metal Slug 2's/X's final part of Mission 2. The music is made to showcase the inner tomb's the egyptian tomb itself, seeing how seemingly 'cursed' it is.

Metal Slug X - The Cenotaph Soundtrack-003:26

Metal Slug X - The Cenotaph Soundtrack-0

Metal Slug X OST - The Cenotaph

The music ends when the player(s) reach the new Slugnoid and battle the weird gigantic excavator with an appearance resembling that of a cobra manned the by Rebel Troops called, Aeshi Nero.

This is also the theme of Metal Slug 3's Mission 4's Part 2A - 1.

Metal Slug X - Living on the Deck Soundtrack-003:37

Metal Slug X - Living on the Deck Soundtrack-0

Metal Slug X OST - Living on the Deck

Living on the Deck:

Living on the Deck is the name of the theme of Metal Slug 2's/X's Mission 3. The music is made to blend in on the setting of the mentioned mission, on a moving Rebel Supplu Train defended by the Rebels.

The music will end once the player(s) face(s) Dragon Nosuke,  quadruped tank, designed to protect the Rebels Supply Train.

Back to China:
Metal Slug X - Back to the China Soundtrack03:25

Metal Slug X - Back to the China Soundtrack

Metal Slug X OST - Back to China

Back to China is the name of the theme of Metal Slug 2's/X's Mission 4. The majority of the theme is pretty much based on Chinese culture (as it is already obvious) and mostly Chinese instruments. It's made to blend in on the surrounding of the mission, that takes place in a downtown area, to a Rebel filled Dumpsite, onto an abandoned Suburban District and finally facing the boss itself.

The Mars People make their first appearance in this mission (though they briefly appeared at the start of Mission 1 and 3). The boss of Mission 4 is the land-moving battleship, Big Shiee.

New Godokin Street:
Metal Slug X - New Godokin Street Soundtrack01:53

Metal Slug X - New Godokin Street Soundtrack

Metal Slug X OST - New Godokin Street

New Godokin Street is the name of the theme of Metal Slug 2's/X's Mission 5 - Part 1. The music is drastically made to mix with the first Mission's part in the city of New Godokin Street, which has been occupied by the Rebel Army.

The music ends once the player(s) reach the tunnel leading to the secret lab of the Rebels.

Kiss in the Dark:
Metal Slug X - Kiss in the Dark Soundtrack02:14

Metal Slug X - Kiss in the Dark Soundtrack

Metal Slug X OST - Kiss in the Dark

Kiss in the Dark is the name of the theme of Metal Slug 2's/X's Mission 5 - Part 2. The music is arguably the first heavy metal-themed soundtrack in the series. The music is created to blend with the 2nd Part of Mission 5's scene inside the seemingly abandoned Train Tunnel, now being used by the Rebel Army as both as secret base and lab.

This is one of the most frustrating scenes in Metal Slug as the the many numbers of the Rebel Army, a newly built Shoe/Karn tank and the Rebels using a (unfair) trains to fend off the Team is pretty hard to get by by both new and veteran players of Metal Slug. The music ends once the player(s) reach two Rebel Soldiers who have just locked and guarded the secret lab leading to the lab itself and the Sewer.

Metamorphosis:
Metal Slug X - Metamorphosis Soundtrack03:18

Metal Slug X - Metamorphosis Soundtrack

Metal Slug X OST - Metamorphosis

Metamorphosis is the name of the theme of Metal Slug 2's/X's Mission 5 - Part 3. The theme is mostly made to blend into the seemingly haunted yet abandoned facility of the Rebel Army, as well as the Mutant Soldiers who have killed off most of the personnel there.

This theme is the first somber and creepy theme in Metal Slug's history, due to the fact that the Mutant Soldiers are the first monster-like creatures to ever be faced by the team. This is also through the fact that the sewer has a lot of creepy like foreground, as well as the dead scientists at the entrance.

The music will end once the player(s) reach the end of the Sewer and face the underwater submarine of the Rebels; Hozmi.

Assault Theme (MS 2/X and 3 Version):
Metal Slug X (Assault Theme - X-)04:21

Metal Slug X (Assault Theme - X-).

Metal Slug X OST - Assault Theme (MS X Version)

Assault Theme (MS 2/X Version) is the name of the theme of Metal Slug 2's/X's Final Mission - Part 1. The music is perfectly made to mix with the teams frontal 'assault' onto the Rebel Army's Alaska Base that is deep in the base's facility with the mass wave of Rebels defending it.

The first part is mostly the most arguable best part in Metal Slug 2's/X's missions, that being the rotating rope bridge and the batte against the newly healed and stronger Allen O'Neil.

The music ends once the player(s) reach the facility after the attack.

This is also the theme of Metal Slug 3's Final Mission - Part 2.

First Contact:
Metal Slug X - First Contact Soundtrack02:53

Metal Slug X - First Contact Soundtrack

Metal Slug X OST - First Contact

First Contact is the name of the theme of Metal Slug 2's/X's Final Mission - Part 2, as well as the theme for Mission 2's boss.

The music is made to get the player(s) on edge against the fight against both Aeshie Nero (Mission 2) and the assault inside the Rebel Army's base (Final Mission).

The theme is makes a great stand in the Final Mission as, the team will literally get a 'first contact' against both the Martians and the Rebels.

This is preferred by players all around to be the best 'Regular Army versus Martians and Rebels' theme, though it's not yet been decided.

This is also the theme for Metal Slug 3's Final Mission - Part 6, where the Rebel Troops and the three remaining Regular soldiers must destroy and face the Martians' leader.

Steel Beast (MS 2/X and 3 Version):
Metal Slug X (Steel Beast 6Beets -X-)02:07

Metal Slug X (Steel Beast 6Beets -X-).

Metal Slug X OST - Steel Beast

Steel Beast (MS 2/X Version) is the name of the theme of Metal Slug 2's/X's boss theme for each mission (excluding the Final Mission's True Boss).

The music is a complete remix of the original Steel Beast from the first game, though some say that there is exactly no difference (due to both theme's sounding alike), there is technically a difference, in terms of tones and beats in the music.

The music plays when the player(s) face(s) the boss of each Mission (Sub-Boss in the Final Mission).

This is also the theme of the Mars People's Mini-Battleship(s) called Dai-Manji(s).

This is also the theme of Metal Slug 3's bosses. (excluding Allen O'Neil and Hi-Do)

Final Attack (Metal Slug 2/X):
Metal Slug X (Final Attack -X-)03:14

Metal Slug X (Final Attack -X-).

https://www.youtube.com/watch?v=P0dhmdOH1ZM

Final Attack (Metal Slug 2/X) is the name of the theme of the Final Boss in Metal Slug 2/X.

Though, unlike the original, where the Final Attack theme starts at the very start and until before the fight with the Final Boss, this Final Attack (and it's oncoming new incarnates) would play when facing the Final Boss instead.

The theme plays when the Dai Manji is badly destroyed and attaches itself onto the Martians primary battle station and commanding space station; Rugname.

This was one of Metal Slug's finest missions until 2003, due to the fact that, after the Martians have betrayed the Rebels and unveiled their true plot, both the Regular and Rebel Army stood a temporary adhoc alliance to both rescue Morden and repel the Martians away from Earth. During the Fight, a dogfight between the Rebel Army's Flying Taras and the Martians can be seen.

This was called by fans as the "Fight for Earth" in Metal Slug's history. The battle between the Martians and the Army were a homeage to the 1996 action, science fiction and disaster film, Independence DayProof to this was the dogfight in the background, Rugname's design similar to that of Mothership in the film and, once Rugname has been defeated, one of the Rebel Soldiers sacrificing themselves to defeat the Martian's, but mostly damaging their ship, forcing them to retreat.

Though being the second Final Attack in Metal Slug's history, it is actually the first, due to the original Final Attack starting at the start of the Final Mission instead of the Final Boss. This would go on until Metal Slug 5 and again on Metal Slug 7/XX.

Peace Forever!:
Metal Slug X Music- MS X Ending (Credits)02:44

Metal Slug X Music- MS X Ending (Credits)

Metal Slug X OST - Peace Forever!

Peace Forever! 
is the name of theme of Metal Slug 2's/X's End Credit. It is a remix of both The Metal Slug and Metal Slug's Original Theme.

Though it is a remix, it has a slight change of depth within it's instruments and tone, possibly due to it playing in the sequel(s). It gives a minor hint of success after the battle against the Mars People where the player(s) also signalling that the player(s) have won, but this would prove otherwise in the next game.

Metal Slug 3:

Metal Slug 3 Arcade Flyer

"Metal Slug 3 - Ready for a whole new level?"

About Metal Slug 3
Metal Slug 3 is a run and gun video game developed by SNK. It was originally released in 2000 for the Neo-Geo MVS arcade platform as the sequel to Metal Slug 2/X. The music of the game was developed by Noise Factory. The game was, like it's predecessors, ported to the PlayStation 2XBoxXBox 360 (via XBox Live Arcade), Virtual Console, Steam, IOS and Android and finally to the WiiPSP and as part of the Metal Slug Anthology. The game added new features to the gameplay of the original Metal Slug and Metal Slug 2/X, such as new weapons and vehicles, as well as introducing branching paths into the series.
Barracks (Metal Slug 3 Version):
Metal Slug 3 Barracks00:44

Metal Slug 3 Barracks

Metal Slug 3 OST - Barracks

Barracks is the subtle remix of Metal Slug 2's/X's Barracks from the Soldier Select Screen.

It is a subtle remix towards the original Barracks theme, due to Metal Slug 3 being different from the original wars from the last two games.

Blue Water Fangs:
Metal Slug 3 OST - Blue Water Fangs02:17

Metal Slug 3 OST - Blue Water Fangs

Metal Slug 3 OST - Blue Water Fangs

Blue Water Fangs (or Dr. Moureau's Island) is the theme of Metal Slug 3's Mission 1. The music is made to blend with the mission's surrounding and environment, in a heavily wrecked and mutated island populated by man eating Locusts, Flying Piranhas and Large Crabs. The full music is played when the player takes the straight path, meaning that they need to keep moving along the given path and not the alternate routes.

The Mission is set in an Island of the Rebel Army's lead scientist, Dr. Moureau. The game begins with Marco and his team set on a mission to investigate some strange paranormal phenomenon around the world, the first place they visit is the aforementioned stage in where it has been reported that there is a group of Rebel Troops operating on the island. The boss of the first Mission is a gigantic, mutated and Rebel mechanized giant hermit.

Marina Driver:
Metal Slug 3 OST - Marina Driver01:44

Metal Slug 3 OST - Marina Driver

Metal Slug 3 OST - Marina Driver

Marina Driver is the theme of Mission 1's alternate route through the depth's of the Island itself. The new enemies are found here such as the Giant Eels. The player(s) gets to use the Slug Mariner in this route, and at the end they get to use a Red Slugnoid to battle the Hermit.

This only plays if the player spots the Slug Mariner in the mission and takes it.

Midnight Wandering:
Metal Slug 3 OST - Midnight Wandering03:38

Metal Slug 3 OST - Midnight Wandering

Metal Slug 3 OST - Midnight Wandering

Midnight Wandering is the theme of Metal Slug 3's Mission 2. The music is both creepy and solemn so as to mix to mission two's setting, a camp site of a bunch of Rebel Troops. Though the setting is said, it is also a stage which features the Zombies in a downed Airliner. The stage also shows that the Rebel Army was examining a Meteorite with a bunch of scientists (some were lucky enough to escape alive), the meteorite, however, turned most of the troops, scientists and survivors of the crash into zombies, causing an outbreak. The boss at the end are the minds behind the meteorite itself, The_Ten_Commandments_of_Moses. If the player(s) do not go into the Ice Man cave, then the music will not be interrupted and it will play until the player(s) reach the boss segment.

Devil's Snow Cave:
Metal Slug 3 OST - Devil's Snow Cave01:56

Metal Slug 3 OST - Devil's Snow Cave

Metal Slug 3 OST - Devil's Snow Cave

Devi's Snow Cave is the theme of Mission 2's alternate route through the Ice Man cave halfway into the mission itself. It can be found on the right before going down the hill to the camp site of the Rebel Troops, the entrance, however, is blocked by a few ice shards so the player(s) have to shoot them off in order to gain entry. Before going on, the player(s) may want to wait for a couple of seconds as 2 POW's will exit the cave. This route is where you fight the Yetis, gain access to the Elephant Slug and fight against the invasion of a horde who have killed and devoured most of the Yetis. The music end once the player(s) safely get out of the cave.

Shallow Sea:
Metal Slug 3 Music- The Shallow Sea (Mission Three Part One)02:29

Metal Slug 3 Music- The Shallow Sea (Mission Three Part One)

Metal Slug 3 OST - Shallow Sea

Shallow Sea is the name of theme of Metal Slug 3's Mission 3 - Part 1. The theme is mostly made to blend with the teams struggle to destroy the Rebel Army's underwater factory as they have to swim through an entire mine field that is being defended by the Rebels.

This is just a comprimising part on Metal Slug 3, as the theme is mostly one of the reasons some players instantly die, but no complaints on it have been told, as this was a perfect way to get the players really on edge when doing the mission, especially underwater.

The music end if either the player(s) have chosen the alternate routes (shown via through some moving holes in either the bottom or top of the torpedo walls) or gotten through the sea and entered the Factory.

Hard Water:
Metal Slug 3 Music- Hard Water (Mission Three Route Two)04:05

Metal Slug 3 Music- Hard Water (Mission Three Route Two)

Metal Slug 3 OST - Hard Water

Hard Water is the name of theme of Metal Slug 3's Mission 3's alternate route 1. The theme is made to blend into alternate route 1's scene, which takes the player(s) deep in the sea of the underwater factory using the Slug Marine in order to both face the Rebel Troops guarding it and infiltrate the base from underwater.

The background in which this plays in is a seemingly graveyard of sunken ships and space ships (this suggests that either a new race of aliens or the Martians have returned in the game).

The music ends when the player(s) enter the base through it's underwater passage.

Secret Factory:
Metal Slug 3 Music- Secret Factory (Mission Three Part Two)03:26

Metal Slug 3 Music- Secret Factory (Mission Three Part Two)

Metal Slug 3 OST - Secret Factory

Secret Factory is the name of the theme of Metal Slug 3's Mission 3's route 1. The music is both a combination of Military Stealth and Action as the scene where this music plays in is inside the factory of the Rebel Army.

This mostly gets the players to be both stealthy and quick on their actions, as new devices made by the Rebel Army will be faced here, as well as the LV Armor.

The music ends once the player(s) reach(es) the Main Smelting Room of the Factory to face the giant nuclear robot, Jupiter King.

Desert:
Metal Slug 3 Music- Desert (Mission Four Part One)02:43

Metal Slug 3 Music- Desert (Mission Four Part One)

Metal Slug 3 OST - Desert

Desert is the name of the theme of Metal Slug 3's Mission 4 - Part 1. The music makes a subtle hint of both Egyptian and Arabian tones as the first part takes place in a (obvious) desert that is filled with Rebels.

The music ends until the player either enters the base or walks up to the Temple/Pyramid.

Pyramid:
Metal Slug 3 Music- Pyramid (Mission Four Part Two)02:05

Metal Slug 3 Music- Pyramid (Mission Four Part Two)

Metal Slug 3 OST - Pyramid

Pyramid is the name of the theme of Metal Slug 3's Mission 4 - Part 2A or 2B. The music is made to blend in on the threat that the Man Eating Plants poses against the player(s) either on top of the Pyramid or inside it.

The music ends if either (top) the player enters the secret hatch to go inside the Pyramid's interior, moves along and enters the shute or (down) enters the hatch leading to the underground mutant bug location or through the old Japanese Soldier Base.

The Japanese Army:
Metal Slug 3 Music- The Japanese Army (Mission Four Route Five)02:56

Metal Slug 3 Music- The Japanese Army (Mission Four Route Five)

Metal Slug 3 OST - The Japanese Army

The Japanese Army is the name of theme of Metal Slug 3's Mission 4's Part 2B - 2. Due to the name saying it all, the music is made to blend with the threat of the seemingly old Japanese Troops inside the Pyramid, who were not updated with World War II's end.

Because of this, they will attack whoever enters their 'base' as they have their 'orders' to keep until the end of the 'war'. The theme that plays is to mix with the fact that, the player(s) will face enemies from a previous war.

The music will end once the player(s) reach the chute leading to Mission 4's boss, the corrupted Sun Rock, Sol Dae Rokker.

In the Void!:
Metal Slug 3 Music- In the Void (Mission Five Part One)03:33

Metal Slug 3 Music- In the Void (Mission Five Part One)

Metal Slug 3 OST - Into the Void!

Into the Void is the name of the theme of Metal Slug 3's Final Mission - Part 1.

The music is made to mix with the first part's air assault scene, where Marco and his team must now make another frontal attack on the Rebels, this time using the new Slug Copter to infiltrate them and stop their nuclear missile plan from happening.

The music will end once the player has defeated Allen O'Neil and reach the launch site and begin the attack.

The Kidnapping:
Metal Slug 3 The Kidnapping00:35

Metal Slug 3 The Kidnapping

Metal Slug 3 OST - The Kidnapping

The Kidnapping is the name of the theme that plays when Player 1's character has been abducted by the Martian who disguised himself as General Morden.

The music will end once the player and his/her new replacement character for the one who was kidnapped enters the Rocket Boosters to rescue both Morden once again, but this time, Player 1's character as well.

This scene would also mark the second time the Rebel Army's temporary alliance with the Regular Army like in the previous game.

The most canon character to be kidnapped of all is actually Marco.

Into the Cosmos:
Metal Slug 3 Music- Into the Cosmos (Mission Five Part Two)03:49

Metal Slug 3 Music- Into the Cosmos (Mission Five Part Two)

Metal Slug 3 OST - Into the Cosmos

Into the Cosmos is the name of the theme of Metal Slug 3's Final Mission - Part 3.

The theme is made to mix with Part 3's scene, deep in space where both the Regular and Rebel Army are fighting against the Martians, this time in space to rescue both Player 1's character/Marco and Morden from their hands.

The music is a subtle hint of both science and space jam themes as the battle obviously takes place in space and it mixes with many outer space battle scenes from games, shows and/or movies.

The music will end once the player(s) have reached the newly repaired Rugname and enter its interior in a surprise infiltration battle. 

Bioinformatics:
Metal Slug 3 Music- Bioinformatics (Mission Five Part Six)03:14

Metal Slug 3 Music- Bioinformatics (Mission Five Part Six)

Metal Slug 3 OST - Bioinformatics

Bioinformatics is the name of the theme of Metal Slug 3's Final Mission - Part 6, where, after the three remaining Regular Soldiers have severely injured the Martian Leader, Rootmars, and they set to find Player 1's character/Marco inside the ship, they encounter a few Rebel Soldiers being killed by the clones of Player 1's character/Marco.

The music is made to blend with the intense battle that is erupting inside the ship between the last remaining Martian Defenses, the Clones and the Regular Army soldiers.

The music will end once after the player(s) have freed Player 1's character/Marco in the cloning chamber of Rugname.

Escape:
Metal Slug 3 Music- Escape (Mission Five Part Seven)03:49

Metal Slug 3 Music- Escape (Mission Five Part Seven)

Metal Slug 3 OST - Escape

Escape is the name of the theme of Metal Slug 3's Final Mission - Part 7. The theme plays when, after the player(s) have fredd Player 1's character/Marco from the cloning device and they finally set on escaping the self destructing Rugname, most of the clones die, but some survive and a few even turn into monstrous zombies, more powerful and touger than their humanoid selves.

The music is made to blend with the severe new threat that holds the remaining Soldiers from their escape from within the falling mothership of the Martians. It is also made to blend with the last intense minutes of escape from the hands of the clones in their last stand against the soldiers.

The music starts when two of the clones start to turn and go after them and it will end once the player(s) have reached the end of the mothership's loading bay where Player 1's character/Marco will open the hatch that will ensure their escape, but not much for their survival in space.

Final Attack (Metal Slug 3):
Metal Slug 3 Music- Final Attack (Final Boss Theme)03:03

Metal Slug 3 Music- Final Attack (Final Boss Theme)

Metal Slug 3 OST - Final Attack

Final Attack (Metal Slug 3) is the name of the theme of the Final Boss of Metal Slug 3.

The music is the same as Metal Slug 2's/X's, but with a different tone along that, a different setting and final boss. The Final Boss being a newly transformed Rootmars and his final stand to kill the escaping Regular Army Soldiers (Marco, Eri, Tarma and Fio) after they deliberately destroyed his ship and most of his kind.

The music will play after Rootmars had caught three of them by surprise after falling out of the Mothership when Player 1's character/Marco opened the hatch, though he/she may not have survived the forced vacuum of space.

Rootmars will begin the music after he has snagged the one/two Metal Slug(s) that had escaped with the soldier(s) in it.

The music will end after the player(s) have defeated Rootmars, with the help of Player 1's character/Marco inside one of the Martian's Mini-UFO, thus ending the game with the Good Ending.

End Titles Again:
Metal Slug 3 End Title Again02:29

Metal Slug 3 End Title Again

Metal Slug 3 OST - End Titles Again

End Titles Again is the name of the theme of Metal Slug 3's End Credits Theme. The theme is a subtle remix of both Metal Slug's and Metal Slug 2's/X's End Themes, respectively. This music is made to blend with Metal Slug 3's ending and the events that had transpired, giving the team a whole new experience, thus making their teamwork and bond stronger (except Marco and Fio who were already in a relationship after the events of Metal Slug 2/X).

The music will play once the crew have surfaced from the SV-001's emergency life boat protocol, witnessing three of the surviving Rebel Soldiers' and Morden himself gloating over who actually won, with disgust, the team throws their weapons to the sea, thus triggering the end theme.

The music plays along while whoever Player 1 was using as a replacement threw their gun at sea, with the Males as a Semi-Auto Colt and the Females as a Colt Python. Behind the gun, as it sinks to the bottom of the sea, is a badly injured Rootmars, also sinking to the sea after his battle with the quartet. The music will end when the gun hits a random fish's head, giving the player with the words "The End", ending the credits and the game.

Metal Slug 4:

Metal Slug 4 PS2 Cover

"Metal Slug 4 - They Strike Back!!"

About Metal Slug 4Metal Slug 4 is a run and gun video game for the Neo-Geo console/arcade platform created by SNK. It was released in 2002 for the MVS arcade platform and the AES game console, and is the fourth game in the Metal Slug series. 2 years later, Playmore published Metal Slug 4. This was also the only Metal Slug game that was produced during SNK's bankruptcy, until the next game was released after SNK was "resurrected" as "SNK Playmore".

Metal Slug 4 retains the same gameplay as the previous games do, with the addition of some new enemies, bosses, weapons, several new vehicles and a new bonus combo system. It was, like its predecessors, ported to Microsoft, XBox, Sony and PlayStation 2 as a separate game in Japan and Europe, and along with it's sequel as a compilation in North America.

The game introduced two new characters into the team, Newcomer Pvt. Nadia Cassel and Sgt. Trevor Spacey, replacing Eri and Tarma respectively, due to their own respective assignments, separate from Marco and Fio.

Select a Person:
Metal Slug 4 Choose a Person00:21

Metal Slug 4 Choose a Person

Metal Slug 4 OST - Select a Person/Soldier

Select a Person is the name of theme of Metal Slug 4's Character Select Screen.

Unlike Metal Slug 2/X and 3's theme, Metal Slug 4's character select theme is different, due to the addition of Sgt. Trevor Spacey and Pvt. Nadia Cassel into the team, but with the exception of Eri and Tarma, due to their new assignments in protecting a few scientists in order to eliminate the new threat in the game's events.

With Metal Slug 4 taking back the original 'Regular versus Rebel Army' gig, the theme of most of Metal Slug 4's missions are a James Bond-esque theme.

Let's Run Through!:
Metal Slug 4 - The Scene of a Hard Battle Soundtrack03:22

Metal Slug 4 - The Scene of a Hard Battle Soundtrack

Metal Slug 4 OST - Let's Run Through!

Let's Run Through! is the name of theme of Metal Slug 4's Mission 1. The theme is made to welcome both new and veteran players of Metal Slug to the original theme of the game, which is the fight between the Regular and Rebel Army, rather than the Martians making another appearance like before.

The new addition to the game is the new affiliate of the Rebels, who are called the Amadeus Syndicate. As both the Rebels and the Syndicate were the ones who created the new threat, a computer virus called the White Baby Virus.

The first mission takes place in an unknown city's downtown area, where the Rebel Soldiers have decided to attack and occupy it, with the Marco, Fio, Trevor and Nadia trying to stop it.

The music plays after Eri has dropped off the group and ends when the player(s) have reached the highway where the Rebels and Syndicate plan to attack first with their aerial battleship, the Amadeus Blimp.

Show Spirit:
Metal Slug 4 - Show Spirit Soundtrack03:25

Metal Slug 4 - Show Spirit Soundtrack

Metal Slug 4 OST - Show Spirit

Show Spirit is the name of theme of Metal Slug 4's Mission 2. The theme is, like the original Metal Slug game's theme, a tribute to common military beats, either during a hard days duty or simply a show of military spirit, as what the name says.

The theme has a mix of both drum roll beats and military tubas, though the beats are more into the theme itself than the tubas, showcasing the Military itself.

The theme starts after Eri and Tarma have dropped off the team into the reconstructed Gerhardt City, which is once again occupied by the Rebels. The theme ends once the player reaches the Forest Rope Bridge, in which where the boss fight takes place. The boss being Allen O'Neil and his new 'toy', the Pillbox Tower of Destruction.

Snowy Road:
Metal Slug 4 - Let's Run Through! Soundtrack03:12

Metal Slug 4 - Let's Run Through! Soundtrack

Metal Slug 4 OST - Snowy Road

Snowy Road is the name of theme of Metal Slug 4's Mission 3. The theme gives the feel of both a mountain expedition and the setting of the mission in a snowy alps. The theme is explicitly suited into the mission, due to the weather and location.

The music will start once Eri, once again, drops off the team in a mountain to settle a report about a remodeled Iron Nokana (now known as "The Iron") roaming around the snowy forest below the mountain, which is also reported to be driven by General Morden.

Cadaverous:
Metal Slug 4 Music- Cadaverous (Mission Four)03:15

Metal Slug 4 Music- Cadaverous (Mission Four)

Metal Slug 4 OST - Cadaverous

Cadaverous is the name of the theme of Metal Slug 4's Mission 4. The theme is made to give a sense of 'horror' and 'tense' due to the Mission taking place at Midnight in an Amusement Park which has been infected with both a Zombie Outbreak and a Mummy Infection, which was done by both the Amadeus Syndicate and Rebel Army to use these creatures to take down any Regular Troops who approach them.

The music will start once Tarma has dropped off the team at the entrance, entering through the gates as a few Rebels were about to go on an 'evening stroll' outside the park. The player(s) is/are given a choice whether to combat the Zombie Outbreak and rescue any survivors up the Amusement Park's small town or battle the Mummy Infection which has trapped a few of the Park's workers. Taking any of the forking paths, the same boss is still faced in the end, along with the same Rebel Troops and Amadeus Scientists, but albeit, different enemies in terms of the Zombies and Mummies.

The music will end once the player faces the so called 'terrifying machine' that started the two problems in the Park, the hulking plague starter, Big Jun.

Go Ahead!:
Metal Slug 4 - Go Ahead! Soundtrack03:17

Metal Slug 4 - Go Ahead! Soundtrack

Metal Slug 4 OST - Go Ahead!

Go Ahead! is the name of theme of Metal Slug 4's Mission 5. The theme itself is made to give the player a sense of Navy-like tones, due to the mission taking place in a hijacked Regular Army ship which is being both hijacked by the Rebels and the Caribbean Pirates. The music will start once the team has exited their 'carrier' and starts to repel any enemies on site.

The music will end once the player reaches the surface of the ship (which will be blown up thereafter) and battle a weakened and returning Amadeus Blimp and the Amadeus Syndicate's assault submarine that started the wreck, the Sea Satan.

The Scene of a Hard Battle:
Metal Slug 4 - Snowy Road Soundtrack02:26

Metal Slug 4 - Snowy Road Soundtrack

Metal Slug 4 OST - The Scene of a Hard Battle

The Scene of a Hard Battle is the name of theme of Metal Slug 4's Boss Theme A/1. The theme is made to give a more action packed thriller, unlike the original boss themes of Metal Slug.

The theme is mostly a surprising effort to defeat the boss in which this theme plays at, mostly making the player(s) defeat the boss quickly, due to the fast tones of the theme.

It mixes well with Metal Slug 4's bosses where it plays, especially Metal Slug 4's 007-like themes.

The music will start once the boss is approached and faced and will end after the boss itself is defeated.

Furiously:
Metal Slug 4 - Secret Place Soundtrack03:13

Metal Slug 4 - Secret Place Soundtrack

Metal Slug 4 OST - Furiously

Furiously is the name of the theme of Metal Slug 4's Boss Theme B/2. The theme is made to not fasten the player's actions in the game, unlike the above boss theme, so as not to get easily beaten.

The music will start once the face has revealed itself and will only end once it is destroyed.

Secret Place:
File:Metal Slug 4 - Furiously Soundtrack

Secret Place is the name of theme of Metal Slug 4's Final Mission. The theme is made to give the player(s) the sense of action in combat, due to the mission where it plays is the 'judge' of the game, the Final Mission itself.

The theme is to give the final battle within the Amadeus Syndicate's underground base done by Marco and his team (except Eri and Tarma who will evacuate them upon completion) an thrilling and feel of intensity as, this will be the last stand of the Amadeus Syndicate, to which their true plots will be revealed, and a few more within itself.

The theme is to wrap up a last effort in duty, mostly Metal Slug 4's Final Mission being the last in-game. The theme is the most prominent theme in the game, due to it being even more James Bond-like, giving a taste of Secrecy and Action (giving this is true as Morden and O'Neil will be revealed to be terminator-like robots later on).

The music will start once Rumi, Eri and Tarma have started to lower Marco, Fio, Trevor and Nadia inside the Amadeus Syndicate's secret underground base and will end once they have reached the secret robot factory within the base, fighting the last of the Morden Bots and Cyborg Allen.

Final Madness:
Metal Slug 4 Music- Final Madness (Final Boss Theme)02:31

Metal Slug 4 Music- Final Madness (Final Boss Theme)

Metal Slug 4 OST - Final Madness

Final Madness is the name of the theme of Metal Slug 4's Final Boss. The theme is made to give the final boss' efforts into trying to annihilate Marco and his team from ruining his plots, the boss being the mastermind of the White Baby Virus and the leader of the Syndicate himself, Amadeus.

Though being named Final Madness, it is still dubbed as "Final Attack" by many fans, due to the Final Boss theme of every Metal Slug game (with the Original and 6 being an exception) being named "Final Attack".

The reason for the name being changed is due to Amadeus' evil plot to try and wipe out the entire Military Computer facilities themselves and easily take over the world with an Iron Fist (which is ironic due to him actually having an Right Iron Fist), in a last effort to stop him, Marco and his team have to stop his 'final madness', that being Amadeus trying to kill them before they can destroy his base and the virus itself.

The music will play once after the team have reached Amadeus' lab and facing him in a final battle, the music will end after Amadeus' last mecha is destroyed, to which the next scene will engage in a free run to escape.

Escape from Below:
Metal Slug 4 OST Track 11 Escape01:01

Metal Slug 4 OST Track 11 Escape

Metal Slug 4 OST - Escape from Below

Escape from Below is the name of theme of Metal Slug 4's Escape Scene of the Final Mission. The theme is made to give the team a final effort in either winning or losing, either way the game will be completed, albeit, giving the player(s) a different ending, respectively.

The theme is a 'on edge' kind of theme, as the scene where this plays is upon the Amadeus base self destructing after Amadeus' defeat and the virus being wiped out, where the team has to escape being buried alive along any other who may fail to escape.

If the player(s) successfully escape the base, they will be picked up by Eri, Rumi and Tarma, leading to the "Good Ending", where the rest of the team have started a "Success Banquet". If the player(s) fail to escape the base, they will be injured upon escaping, thus leading to the "Bad Ending", where Marco, Fio, Trevor and Nadia were severely injured during the escape, but were lucky enough to be rescued at the last second by the Regular Army troops, them being in the Army's hospital, being checked upon by Rumi, soon being visited by Eri and Tarma.

End to the War:
Metal Slug 4 Music- End to the War (Credits Theme)02:16

Metal Slug 4 Music- End to the War (Credits Theme)

Metal Slug 4 OST - End to the War

End to the War is the name of theme of Metal Slug 4's End Credits. The theme is to give the player a taste of success after finishing the game, even if the player may have failed numerous times and/or got the bad ending.

The theme is to give those who finished the game an arousing background, solely being a "War Hero". The theme is also made due to the "White Baby Virus Crisis" now being over with the Amadeus Syndicate's fall, but not the Rebel Army.

The name also suggests the possible end to the war itself, along that, Nadia and Trevor leaving the team for unknown reasons (on SNK's side).

Also, the theme is made to still blend with Metal Slug 4's 007-like theme, but different, another being that, the first three games used Metal Slug's Main Theme with the next two using a remix version, Metal Slug 4 uses a new kind of end theme, possibly to ensure a new battle had been experienced.

Metal Slug 5:

Metal Slug 5 PS2 Cover

"Metal Slug 5 - The War Ends with a Bang!!"

About Metal Slug 5Metal Slug 5 is a run and game video game for the Neo-Geo console/arcade platform created by SNK Playmore. It was released in 2003 for the MVS arcade platform, and is the fifth and hinted to be the last Metal Slug game in terms of Chronology, and also one of the last games in the Neo-Geo system. The game was developed by Noise Factory/SNK Playmore, after Korean company Mega Enterprise had directed Metal Slug 4.

The biggest difference from previous game titles is the addition of the slide move, which allows the player to evade and manuever in a new fashion. Unlike its predecessor Metal Slug 4, which reused most of the games original sprites and backgrounds from original titles, Metal Slug 5 incorporates a wealth of new environment and backgrounds and features and more Heavy Metal influenced soundtrack.

It was, as always like its predecessors, later ported to Microsoft, XBox and Sony PlayStation 2 as a separate game in Japan and Europe, and along Metal Slug 4 as part of a compilation in North America. It was later ported to Microsoft Windows for a Korean release.

Sortie:
Metal Slug 5 (Sortie!)01:06

Metal Slug 5 (Sortie!).

Metal Slug 5 OST - Sortie

Sortie is the name of theme of Metal Slug 5's Character/Soldier Select Screen.

Due to Metal Slug 5 incorporating a wealth of new environments and having a more Heavy Metal inspired themes, Sortie is the first to heavily differ the Soldier Select Screen, but not the first to change it itself.

The music will play upon the player(s) choosing who they will choose in the game, and will end after the chosen character/soldier exits through the movie screen and then leaving, starting the game.

Heavy African:
Heavy African is the name of the theme of Metal Slug 5's Mission 1 - Part 1. The theme is made to blend in on the setting of the first mission, deep in the african jungle.
Metal Slug 5 - Heavy African Soundtrack03:28

Metal Slug 5 - Heavy African Soundtrack

Metal Slug 5 OST - Heavy African

The name of the theme is quite true, as Metal Slug 5 uses Heavy Metal themes, with Heavy African being the first.

The music will play the team enters the scene on the raft and ends when the player(s) has/have reached the African Temple, the Corridor of Fire.

Ruins Excavation:
Metal Slug 5 - Ruins Excavation Soundtrack-003:22

Metal Slug 5 - Ruins Excavation Soundtrack-0

Metal Slug 5 OST - Ruins Excavation

Ruins Excavation 
is the name of the theme of Metal Slug 5's Mission 1 - Part 2. The theme is made to mix well with the Corridor of Fire's foreground, of it being a one big trap to any intruder inside it, as well as the Inhabitants inside the temple.

The theme is to blend in on the Corridor of Fire and the team's situation in it, they have to fight their way to the other side against, both the Ptolemaic Guerillas and the African Tribe, while avoiding getting burned by the Fire Traps. The music's name is due to the Excavation the Ptolemaic Army is doing inside the temple, and the ruins Inhabitants.

The music will start once the team enters the temple and end if either they reach Metal Rear, the gigantic replica of the stolen data of the SV-001 or the Black Hound, a self aware Ptolemaic Slug based on the files of the SV-003 (which was left undone from Metal Slug, like the SV-002) made by the Ptolemaic Army that has gone rogue.

Windy Day:
Metal Slug 5 - Windy Day Soundtrack03:23

Metal Slug 5 - Windy Day Soundtrack

Metal Slug 5 OST - Windy Day

Windy Day 
is the name of the theme of Metal Slug 5's Mission 2 - Part 1. The theme is made well to blend in on Mission 2's first part, in a windy, prosperous and serene valley that leads to the Ptolemaic's Guerilla base.

The music will start after the Cutscene of Mission 1, where the team leaves the jungle and traverses through a Guerilla filled valley and ends once the team reaches the base.

Zoom Down:

Zoom Down is the name of the theme of Metal Slug 5's Mission 2 - Part 2. The theme is kind of a big remix of Kiss in the Dark, but with a more Heavy metal theme than before, along with a different tuning in terms of the whole body of the music itself.

The music is made well to mix into the inside of the Guerilla Base, due to it's intensifying number of enemies inside it. The name of the music is due to the 'arena' scene in the second part, where the Round Personnel Shaft begins to lose it's balance and control and starts 'zooming down' the base.

The music will start upon entry and will end once the team uses two of the available Slusg Flyers to battle the Ptolemaic Battle Plane in a battle in the skies.

Intrigue:
Metal Slug 5 - Intrigue Soundtrack03:23

Metal Slug 5 - Intrigue Soundtrack

Metal Slug 5 OST - Intrigue

Intrigue 
is the name of the theme of Metal Slug 5's Mission 3. The music is moreover considered the second best in Metal Slug 5's soundtrack, due to it's upbeat music and the mission's setting. The theme is made to cope with Mission 3's active setting, enemies and most of all, the influence of the new enemies appearing in the mission. The music is a fast-paced pitch of an Electric Guitar, this is to blend in on the fast-pacing enemies, more likely the Ptolemaic Units.

The music will start once after the Regular Army Battle Truck drops the team in an unknown city and ends when the player faces the boss, the Wall Crawler.

Run Through!:
Metal Slug 5 - Run Through Soundtrack01:57

Metal Slug 5 - Run Through Soundtrack

Metal Slug 5 OST - Run Through!

Run Through! 
is the name of the theme of Metal Slug 5's Mission 4 - Part 1. The music is made well to mix with the first part of Mission 4's setting, as well as the new enemies, which are the Motor units.

The music will start once the team enters the seaport base of the Ptolemaic and will end once the team uses the Slug Mariners to infiltrate their Underwater Passage.

The theme is pretty much the same as Intrigue, albeit different due to the more fast-paced tone of the theme.

Bottom of the Sea:
Metal Slug 5 - Bottom of the Sea Soundtrack03:34

Metal Slug 5 - Bottom of the Sea Soundtrack

Metal Slug 5 OST - Bottom of the Sea

Bottom of the Sea 
is the name of the theme of Metal Slug 5's Mission 4 - Part 2. The music is made to mix with part two's setting in the underwater depths of the secret underwater passage of the Ptolemaic Army, which is well defended, that is until the team starts to infiltrate it.

The music will start after the team dives in using the Slug Mariners and ends when they reach the surface of the base to be surprise attacked by the Ptolemaic's the Sandmarine.

Fierce Battle:
Metal Slug 5 - Fierce Battle Soundtrack02:43

Metal Slug 5 - Fierce Battle Soundtrack

Metal Slug 5 OST - Fierce Battle

Fierce Battle 
is the name of the theme of Metal Slug 5's Boss Battle Theme. The theme is very different from that of the original themes (excluding the themes in Metal Slug 4), possibly due to its fast instrumental beats to give the battle a whole new experience than the previous titles' boss theme.

The music will start once either the boss arrives or the player confronts it themselves and will end of only the boss is defeated, or the player loses.

Speeder:
Metal Slug 5 - Speeder Soundtrack04:04

Metal Slug 5 - Speeder Soundtrack

Metal Slug 5 OST - Speeder

Speeder 
is the name of the theme of Metal Slug 5's Final Mission - Part 1, 2 and 3. The theme is very riveting due to the first scene of the Final Mission being a highway chase between Marco and his team against the Ptolemaic Army who have invaded a large city to finalize their plot to rule the world.

The objective of the first part is to reach the city using the new TIAF660-Car Slug 001, as the Ptolemaic Army has invaded it and left it in shambles and destruction with their Stone Turtle Tower. The second part is to use the new Spider Slugin the Subway system of the city to get closer to the Tower itself while battling a mass group of the Ptolemaic Army. The third with the team fighting the defenses of the near tower before infiltrating it to face the army's cult.

Lastditch Resistance:
Metal Slug 5 - Lastditch Resistance Soundtrack03:17

Metal Slug 5 - Lastditch Resistance Soundtrack

Metal Slug 5 OST - Lastditch Resistance

Lastditch Resistance 
is the name of the theme of Metal Slug 5's Final Mission - Part 4 and the theme of the Sub-boss, the Mammoth Tower.

The music is critically made to blend in on the surrounding of where it plays at, inside the main base of operations of the Ptolemaic Army, as well as to appeal with their fiendish plot to rule the world.

The music will start once the team enters the base and ends when the team climbs to the top of the tower via a floating stone to help out to fight the behemoth of the Ptolemaic Army.

Final Attack (Metal Slug 5):
Metal Slug 5 - Final Attack Soundtrack-003:15

Metal Slug 5 - Final Attack Soundtrack-0

Metal Slug 5 OST - Final Attack

Final Attack (Metal Slug 5) 
is the name of the theme of Metal Slug 5's Final Boss theme. The music is the widely acclaimed remix of the original Final Attack soundtracks, due to the more Heavy Metal influence of Metal Slug 5, this Final Attack was the most recognized out of the others, being a Fan favorite. The music is a big remix of the original Final Attacks with a more heavy metal tone and more depth into Metal Slug 5's last mission and the action that will take place to fight the Final Boss.

The music will start once the final boss appears and ends upon his defeat and retreat. The Final Boss of Metal Slug 5 and the Metal Slug series itself is the largest known boss ever in the series to date, the Evil Spirit Incarnate of the Ptolemaic Army that resembles death, the Scyther.

Road to Success:
Metal Slug 5 Road to Success-002:04

Metal Slug 5 Road to Success-0

Metal Slug 5 OST - Road to Success

Road to Success 
is the name of the theme of Metal Slug 5's Ending Credits as well as the Ending Theme to the Metal Slug series. The theme is heavily influenced into the success of Marco and his team, and throughout most of their experience throughout the game and any previous game in the past.

The music's name is to compliment the fact that, over the course of many years, Marco and his team have succeeded in defeating their enemies to save the world, taking them to the Road of Success. The music is widely known due to it's very complimentary soundtrack as well as its very encouraging and awesome instrumental. Due to Metal Slug 5 being the last of the game (as hinted by the series' developers), this theme was the most targeted theme out of all of the soundtracks, due to it giving a sense of closure into the series and the game.

The music will play once after the player(s) have/has entered their name into the High Score list (as like the original games) and will end after the credits have seized and the team heads on inside the TIAF660-Car Slug to their new path. Unlike previous titles (except Metal Slug 7/XX), the ending contains a cutscene, although the original Metal Slug had one, this was different as it showed the heroes moving on from their adventures, the cutscene shows Marco and his team riding in one of the 'surviving' Car Slugs and taking it to their new destination of unknown details, once the credits have stopped, the Car the team is using will drive off the scene, ending the game and the series.

Metal Slug 6:

Metal Slug 6 PS2 Cover

"Metal Slug 6 - Get Ready for an out of this world Invasion like never before!!"

About Metal Slug 6Metal Slug 6 is a run and gun video game for the Sammy Atomiswave

and was developed by SNK Playmore. It was released in 2006. There was a PS2 Port on September 14, 2006. It is also featured in Metal Slug Anthology for the Wii, PlayStation 2 and PlayStation Portable.

Metal Slug 6 marks the return of both the Rebel Army and the Mars People, but this time, with all three factions teaming up to repel an even greater threat, the Predators of the Martians and the new invaders of Earth, the Venusians. The game also marks the first time the Martians have worked along side both the Regular and Rebel Army and the first time to mark a new alien threat in the series. The game also marks the third time the team has been added, with the addition of Ralf Jones and Clark Still from the King of Fighters series and Ikari Warriors. Like its predecessors, the game also features new guns, new locations, new enemies, new bosses and new vehicles. The game takes roughly a few months after the events of Metal Slug 3 and a couple of months before Metal Slug 7/XX, even if Metal Slug 5 came before this one, but that is in the case of series chronology as Metal Slug 5 takes place after Metal Slug 4 and Metal Slug 4 taking place after Metal Slug 7/XX.

Last Resort:
Metal Slug 6 OST Last Resort (Character Select)00:50

Metal Slug 6 OST Last Resort (Character Select)

Metal Slug 6 OST - Last Resort

Last Resort is the name of the theme of Metal Slug 6's Soldier/Character Select Screen.

The name suggests that Marco and his team, along the Ralf Jones and Clark Still, the new members of his team, are the last resort to fend off the seemingly guilty Rebel Army and the Martians once again in an alliance to defeat the Regular Army. Although, unknown to Marco and his team that the Rebels and Martians are actually gearing up to repel the new invaders of Earth.

Metal Slug 6 - Main Theme:
Metal Slug 6 - Main Theme is the name of the theme of both Metal Slug 6's main theme and Mission 1 - Part 1.
Metal Slug 6 OST Main Theme (Mission 1, part 1)03:26

Metal Slug 6 OST Main Theme (Mission 1, part 1)

Metal Slug 6 OST - Main Theme

The soundtrack is a complete remix of the original theme of the original Metal Slug game, due to Metal Slug 6 being somewhat of a reboot of the original Metal Slug and Metal Slug 2/X.

The theme is to make up for the new adventures of Marco and his team as they will soon learn the truth behind the once again alignment of the Rebels and the Martians.

The theme will start once the team has been dropped off in the African Supply Base of the Rebel Army and will end once they reach the Cliff/Cave.

Cliff and Cave:
Metal Slug 6 OST Cliff and Cave (Mission 1, part 2)03:00

Metal Slug 6 OST Cliff and Cave (Mission 1, part 2)

Metal Slug 6 OST - Cliff and Cave

Cliff and Cave is the name of the theme of Metal Slug 6's Mission 1 - Part 2.

The soundtrack is made to support the fact that, the first mission has a branching path in Part 2; a cliff and a cave.

Both paths will lead to the same boss, but with different statistics in the end, with either having more enemies and more POW's or less enemies and less POW's. If the player goes up, they will then take the Cliff Path, if not and they instead head straight, they will then take the Cave path.

The music will start once the team reaches the said Cliff and Cave and will end once the player is about to face the boss, the Rebel Army's drill mecha, the Mining Vehicle.

Inner Goldfield:
Metal Slug 6 OST Inner Goldfield (Mission 2)01:50

Metal Slug 6 OST Inner Goldfield (Mission 2)

Metal Slug 6 OST - Inner Goldfield

Inner Goldfield 
is the name of the theme of Metal Slug 6's Mission 2.

The theme is a remix of Inner Station from the original Metal Slug game. The theme is made to mix with the fact that, the mission takes place near a gold mine where the Rebel and Martians are trying to gather as much as they can for unknown purposes.

The music will start once the team is dropped off in a cannibal shantytown and ends when the team is about to face the boss, the Iron Slider.

Asian Impact:
Asian Impact is the name of the theme of Metal Slug 6's Mission 3.
Metal Slug 6 OST Asian Impact (Mission 3)03:29

Metal Slug 6 OST Asian Impact (Mission 3)

Metal Slug 6 OST - Asian Impact

The theme is made to blend in on the mission's setting, in a completely wrecked city of China where the revealed true culprits of the chaos are the Venusians.

The name is a fact with due to the mission taking place in Asia, with a more specific location being China, where the Venusians have made a strong impact on the city in the country itself, destroying most of its buildings, killing or controlling the civilians and trying to build a new colony there.

The music will start once the team is dropped off near the city and will end once they face the giant venusian mecha, the Brain Robot.

Bridge 256:
Bridge 256 is the name of the theme of Metal Slug 6's Mission 4 - Part 1.
Metal Slug 6 OST Bridge 256 (Mission 4, part 1)03:06

Metal Slug 6 OST Bridge 256 (Mission 4, part 1)

Metal Slug 6 OST - Bridge 256

The theme is a remix of Ridge 256 from the original Metal Slug game.

The theme is made to mix with the Mission's setting, in a completely destroyed bridge that is about give way with a group of Venusians trying to destroy it for the authorities of the unknown city it takes place in does not intervene with their plot.

The music will start once the team reaches it and will end if they either they the upper path leading to the Slug Flyer or the lower path leading to Rootmars taking them to the Rebel Army's wrecked supply ship in order to help them reach the 'home' of the Invaders.

Aim High Chase:
Metal Slug 6 OST Aim High Chase Fast (Mission 4, part 2)03:27

Metal Slug 6 OST Aim High Chase Fast (Mission 4, part 2)

Meta Slug 6 OST - Aim High Chase

Aim High Chase is the name of the theme of Metal Slug 6's Mission 4 - Part 2.

The theme is a remix of Into the Void from Metal Slug 3.

The theme is made to mix with the second part of Mission 4, in a battle in the skies which will lead to the Rebel Army's supply ship.

The music will start if either the player chose the upper or lower path back in the bridge and will only end if the team reaches the ship to face the Sea Worm, the Venusians' 'pet' and the one who caused the ship to stop moving.

Steel Beast (MS6 Version)/Metal Creature:
Steel Beast (MS6 Version)/Metal Creature is the name of the Boss Theme A of Metal Slug 6.
Metal Slug 6 OST Steel Beast 6 7 Beats (Boss Theme A)03:20

Metal Slug 6 OST Steel Beast 6 7 Beats (Boss Theme A)

Metal Slug 6 OST - Steel Beast

It is a remix of the original Steel Beast from the original Metal Slug game.

The theme will play once the team faces the boss of each mission (except Mission 3) and wil only end in either the Boss' defeat or the team's demise.

It is also the theme for the beginning fight with the Final Boss.

Biotoxic:
Biotoxic is the name of the Boss Theme B of Metal Slug 6.
Metal Slug 6 OST Biotoxic (Boss Theme B)03:32

Metal Slug 6 OST Biotoxic (Boss Theme B)

Metal Slug 6 OST - Biotoxic

The name is blend with Mission 3's boss, as it is both Biologically a living creature and a Toxic Machine. This theme only plays during the boss fight of Mission 3.

It will start once the Brain Robot has found the team and will only end in either its destruction or the team's termination.

Final Attack/Invasion!:
Final Attack (or Final Invasion!) is the name of the theme of Metal Slug 6's Final Mission.
Metal Slug 6 OST Final Attack (Final Mission)03:16

Metal Slug 6 OST Final Attack (Final Mission)

Metal Slug 6 OST - Final Attack/Invasion!

The theme uses a 5 second theme of the original Final Attack from the original Metal Slug game.

Although being another theme from the Final Attack set, it is not much the same as Metal Slug 2/X's, Metal Slug 3's and Metal Slug 5's themes, which only plays when facing the Final Boss, but is the same as the original game's which only plays at the start of the Final Mission.

Some Fans dubs this theme as "Final Invasion!" instead of Final Attack, due to its twist from the Final Attack theme set. The theme's twist is that of a sci-fi/alien theme, when it reaches the point where the rest of the Final Attack theme should play, it changes to an eerie alien-like sound, although later on it will then change to a 'zerg rush' theme and lastly onto an Insane Theme rush before replaying.

The music will start once the team has entered the colony of the Venusians and will play for the remainder of the mission until they further reach the hive of the Venusians.

Unavoidable Duel:
Unavoidable Duel is the name of the Boss Theme C of Metal Slug 6.
Metal Slug 6 OST Unavoidable Duel (Boss Theme C)03:08

Metal Slug 6 OST Unavoidable Duel (Boss Theme C)

Metal Slug 6 OST - Unavoidable Duel

The name is fact with due to the sub-boss being a brainwashed Fio Germi (canonically) or Marco Rossi/Tarma Roving/Eri Kasamoto (optional with Player 1's choice of character) and their battle being an unavoidable one.

The theme is made to mix with the battle between the team and their brainwashed team mate, who is Fio (or one of the other three characters). The music will play when they finally find their comrade (who eagerly went ahead with no warning at the beginning of the mission) and then finally face her/him after she/he has been brainwashed by the Elder Flying Parasite and it will only end once the team has either save her/him or been defeated at the hands of their comrade.

Discharge:
Metal Slug 6 OST Discharge (Final Boss B)03:28

Metal Slug 6 OST Discharge (Final Boss B)

Metal Slug 6 OST - Discharge

Discharge is the name of the Final Boss theme of Metal Slug 6.

The name is to compensate with the Queen and her final attempt to kill Marco and his team after they have fully killed her kind and the battle being a 'discharged' attempt to either defeat the Queen and end the fight or kill the murderers of the Queen's race, once and for all.

The theme will start when the Queen attempts to kill the team herself, with her trying to avenger the deaths of her race and will only end in either the Queen's final death or Marco and his team finally being killed.

The Survivors:
The Survivors is the last theme of the Final Mission of Metal Slug 6.
Metal Slug 6 OST The Survivor (Ending)00:22

Metal Slug 6 OST The Survivor (Ending)

Metal Slug 6 OST - The Survivors

The name of the theme is a complimentary suggestion to those who have survived the fight against the Venusians.

The theme will play once Marco and the rest of his team, who got blinded and presumably fell to their deaths after the Queen imploded, have been rescued by either Rootmars and the other Mars People (canonically) or General Morden (optional), it will then end when the statistics have begun to play.

Critical Manuever:
Metal Slug 6 OST Critical Maneuver (Credits)02:10

Metal Slug 6 OST Critical Maneuver (Credits)

Metal Slug 6 OST - Critical Manuever

Critical Manuever
 is the name of the theme of Metal Slug 6's ending credits.

The name of the theme is compensate with the fact that the threat of the Venusians made the Regular Army, Rebel Army and Mars People take a 'critical manuever' over their common enemy.

The theme plays once the Staff Roll of the game begins and will end when it ends.

Metal Slug 7/XX:

Metal Slug 7 Cover

"Metal Slug 7 - Prepare for an all new experience."

About Metal Slug 7Metal Slug 7 (or XX, dubbed as "Double X", which is the modified version) is a run and gun video game developed by SNK Playmore for the Nintendo DS. It is the Eight (seventh if one does not count Metal Slug Advance and fifth in chronological terms) game in the main Metal Slug series. It was released in July 22, 2008 for Japan and then on North America on November 28, 2008, soon being worldwide on late 2008 (somewhere between late November to late December on the same year.) by Ignition Entertainment.

A revised version called Metal Slug XX was released on December 23, 2009 in Japan and North America on February 23, 2010 by Atlus for the PlayStation Portable. This version of the game contained downloadable content, online co-op multiplayer and additional content for the game. Both games were also ported to XBox Live Arcade on May 29, 2010. Both games featured new locations, new enemies, new vehicles, new weapons, while only Metal Slug XX featured a new character, Leona Heidern from, like Ralf and Clark, the King of Fighters series and Ikari Warriors as payable downloadable content character.

The Barracks:
Metal Slug 7 OST Barracks (Character Selection) High Quality00:26

Metal Slug 7 OST Barracks (Character Selection) High Quality

Metal Slug 7 OST - The Barracks

The Barracks is the name of the Character/Soldier Select Screen of Metal Slug 7/XX.

The theme is a remix of both Metal Slug 2/X and Metal Slug 3's Barracks theme.

The theme will play when the player (or players) are ready to choose their playable characters and will only end after they have chosen who they will use for the game.

Scrap Island:
'Scrap Island' is the name of the theme of Metal Slug 7's/XX's Mission 1.Scrap 
Metal Slug 7 OST Scrap Island (Mission 1) High Quality04:45

Metal Slug 7 OST Scrap Island (Mission 1) High Quality

Metal Slug 7 OST - Scrap Island

The name is a revelation of the first mission's setting, in the Rebel Army's desperate base on Scrap Island.

The theme is to give a whole new experience to the players and the game itself as later on, a new set of enemies will be introduced as well as new bosses.

The theme will start once the team has been dropped off onto the Island and will end once the they face the Drilling Mecha of the Rebel Army on the Island, the Worm Mecha.

Former Master:
Metal Slug 7 OST Former Master (Mission 1 Cutscene) High Quality00:58

Metal Slug 7 OST Former Master (Mission 1 Cutscene) High Quality

Metal Slug 7 OST - Former Master

Former Master is the name of theme of Metal Slug 7's/XX's cutscene after Mission 1.

The name is to relate with the arrival of the Future Rebel Army and their attempts to help their former leader, General Morden, into defeating Marco and his team once and for all and to finally (and to make an early, on the Future Rebel's case) take over the world. This also goes with the fact that, in the Future, Morden is no longer in control of the Rebels, rather someone else is, and with that fact, the Future Rebel Army thinks of Morden as their 'former master' for creating the Rebel Army in the past.

The theme will play once the cutscene plays as well and will only end if either the player (or players) skip it or the cutscene ends.

Coal Mine:
Coal Mine is the name of the theme of Metal Slug 7's/XX's Mission 2.
Metal Slug 7 OST Coal Mine (Mission 2) High Quality04:54

Metal Slug 7 OST Coal Mine (Mission 2) High Quality

Metal Slug 7 OST - Coal Mine

The name is to mix with the fact that the 2nd (and then 3rd) Mission takes place in the Rebel Army's Coal Mine, taking any resource they find for their own purposes.

The theme begins once the team enters the mine and will end once they defeat the Crab Mecha.

Underground Fortress:
Metal Slug 7 OST Underground Fortress (Mission 3) High Quality04:09

Metal Slug 7 OST Underground Fortress (Mission 3) High Quality

Metal Slug 7 OST - Underground Fortress

Underground Fortress 
is the name of the theme of Metal Slug 7's/XX's Mission 3.

The name of the theme is to blend with Mission 3's setting within the depths of the Rebel Army's Coal Mine, which in turn has the Rebel Army's Underground Fortress.

The theme will play once after the defeat (seemingly) of the Crab Mecha and the team has entered the fortress through the tracks and will end after they have reached the exit, which will then signal the second battle with the newly modified Crab Mecha.

The Waterfall:
Metal Slug 7 OST The Waterfall (Mission 4) High Quality05:31

Metal Slug 7 OST The Waterfall (Mission 4) High Quality

The Waterfall 
is the name of the theme of Metal Slug 7's/XX's Mission 4.

The name is made to blend with Mission 4's setting in Scrap Island's waterfall, in which the Rebel Army has turned into a base, within it's Ruins at the top.

The theme will begin once after the team exits the Coal Mine and Underground Fortress and will end when the team faces the Fall Mecha.

Ruins Base:
Metal Slug 7 OST Ruins Base (Mission 5) High Quality05:15

Metal Slug 7 OST Ruins Base (Mission 5) High Quality

Metal Slug 7 OST - Ruins Base

Ruins Base 
is the name of the theme of Metal Slug 7's/XX's Mission 5.

The name of the theme is made to, like Mission 2 and 3, blend in on Mission 5's setting; within the Rebel Army's hidden Base in the Ruins of Scrap Island.

The theme will play after the team has entered through the top and will end once they are faced by the Union.

Snowy Country:
Metal Slug 7 OST Snowy Country (Mission 6) High Quality05:04

Metal Slug 7 OST Snowy Country (Mission 6) High Quality

Metal Slug 7 OST - Snowy Country

Snowy Country 
is the name of the theme of Metal Slug 7's/XX's Mission 6.

The name is mix with Mission 6's setting, outside of Scrap Island an into the wilderness of Alaska where the Rebel Army and their Future Comrades, the Future Rebel Army, along Allen O'Neil have taken refuge in, in a plot to surprise the Regular Army and the world on its back.

The theme will play once the team has been dropped off into the area and will end once they face the Future Rebels and the Rebel Gigant, which is being controlled by noneother than Allen O'Neil.

The Beginning is the End:
The Beginning is the End is the name of the theme of Metal Slug 7's/XX's Final Mission.
Metal Slug 7 OST The Beginning Is The End (Final Mission) High Quality05:00

Metal Slug 7 OST The Beginning Is The End (Final Mission) High Quality

Metal Slug 7 OST - The Beginning is the End

The name of the theme is made to give a true fact that, from where the game started, which is Scrap Island and the Junk Base, is where the game will also end in. This would also compensate with the fact that, the whole team is now focused on defeating the Rebels and their Future counterparts once and for all.

The theme will play once the team has been dropped off once again in Scrap Island and will end when the team has to destroy the Time Portal and again when they have to face Morden on a last stand with him controlling the Future Rebel Pride Mecha, the Kraken.

Beast of Beats:
Metal Slug 7 OST Beast of Beat 9 8 (Boss Theme) High Quality04:51

Metal Slug 7 OST Beast of Beat 9 8 (Boss Theme) High Quality

Metal Slug 7 OST - Beast of Beats

Beast of Beats 
is the name of the theme of Metal Slug 7's/XX's Boss Theme.

This boss theme replaces the traditional "Steel Beast" theme from the original titles. The name of the theme is made to give with the fact that all of the boss in the game are Beast-like and they are made from the Rebel Army's technology and the Future Rebel Army's as well, giving the fact that they have become more dangerous and more life threatening than ever before.

The theme will play once the team is faced with whichever boss of the Mission they are in arrives and will end in either the team's defeat or the boss' destruction. The theme only plays on Mission 1, 2, 3, 4, 5 and then again on the sub boss of the Final Mission.

Assault Theme (MS 7/XX Version):
Assaulth Theme (MS 7/XX Version) is the complete remix of the original Assault Theme(s) and the name of the theme of Metal Slug 7's/XX's Mission 6's boss, who is Allen O'Neil and his Rebel Gigant.
Metal Slug 7 OST Assault Theme (Allen's Boss Theme) High Quality06:00

Metal Slug 7 OST Assault Theme (Allen's Boss Theme) High Quality

Metal Slug 7 OST - Assault Theme

The theme is remixed to blend with the 'mostrous Gigant battle' betweem both the Slug Gigant and the Rebel Gigant, in a "1 on 1" Gigant rumble.

The theme will play once Allen O'Neil and his Rebel Gigant have appeared and are ready to face the team and will end in either his defeat or the team's utter humiliation and deaths.

Final Attack (Metal Slug 7/XX):
Final Attack (Metal Slug 7/XX) is the name of the theme of Metal Slug 7's/XX's Final Boss theme.
Metal Slug 7 OST Final Attack (Final Boss) High Quality04:53

Metal Slug 7 OST Final Attack (Final Boss) High Quality

Metal Slug 7 OST - Final Attack

The theme is a more orchestral version of the original Final Attack themes, another one being different from the rest (except MS5, MS6 and MS4).

The theme will play once the team is finally faced by Morden himself inside the Kraken, and will only end in a final battle to determine the fate of the world with either Marco and his team prevailing or Morden and his Rebel Army finally winning and taking over the world.

Melody of My Own Way:
Metal Slug 7 OST Track 17 Melody Of My Own Way02:10

Metal Slug 7 OST Track 17 Melody Of My Own Way

Metal Slug 7 OST - Melody Of My Own Way

Melody of My Own Way 
is the name of the theme of Metal Slug 7's/XX's Ending Credits Theme.

The name is a subtle hint that, the war between the Regular Army and the Rebel Army have finally seized, seemingly, although later on in the credits, Morden and three other Rebels will be set free by the returning Mars People.

This little 'mess up' may hint towards another installment into the series, though it is not known or confirmed yet. The theme will play once after the defeat of the Final Boss and will end after the end credits have faded.

The House of the Dead:

[To be Added...]

Need for Speed:

[To be Added...]

Pepsi Man:

[To be Added...]

Splinter Cell:

[To be Added...]

Burnout:

[To be Added...]

Guitar Hero:

[To be Added...]


Left 4 Dead Soundtracks and Songs:

Left 4 Dead's Main Theme:

Left 4 Dead Soundtrack- 'Left 4 Dead'01:26

Left 4 Dead Soundtrack- 'Left 4 Dead'

Left 4 Dead Main Theme

Left 4 Dead is the main theme of the game. The noticeable cue in this song reoccurs in many other musical pieces in the game, such as in the Tank themes. This usage of a often-repeated cue in Left 4 Dead's soundtrack is similar to how some real-life movies have cues (or Leitmotifs) which recur throughout their soundtracks.


Mercy Killer:

Left 4 Dead Soundtrack- 'No Mercy'-001:20

Left 4 Dead Soundtrack- 'No Mercy'-0

Left 4 Dead OST: No Mercy - Mercy Killer

Mercy Killer is the theme of the No Mercy campaign (The name is a reference to the name of a person who enforces mercy killing, in other words Euthanasia). It can be heard at various point throughout the campaign, primarily at the beginning of every chapter. The full song plays at the beginning of The Apartments, and it will not end until the Survivors leave the rooftop.

No Mercy for You!:

Left 4 Dead Soundtrack OST No Mercy for You (No Mercy Saferoom Theme)-002:04

Left 4 Dead Soundtrack OST No Mercy for You (No Mercy Saferoom Theme)-0

Left 4 Dead OST: No Mercy - No Mercy for You!

No Mercy for You! is the theme that plays within the starting Safe Rooms of the No Mercy campaign (with the exception of The Apartments). The Music plays a subtle mix of Mercy Killer, but gives it a more darker side. The theme might be a reference to the games campaign itself, as the Survivor's are left without any Mercy from the Infecteds and must reach Mercy Hospital before they are killed, brutally. The song will end if either the Survivors leave the safe room(s) or just open the safe room itself.

Crash Course:

Left 4 Dead Soundtrack - Crash Course Start01:24

Left 4 Dead Soundtrack - Crash Course Start

Left 4 Dead OST: Crash Course

Crash Course is the theme of the Crash Course campaign (The name is a reference to a brief, intensive course of instruction, as to prepare one quickly for a test). It can be heard at various points throughout the campaign, primarily at the beginning of every chapter. The full song plays at the beginning of The Alleys, and it will not end until the Survivors leave the crash site of News Chopper 5 (Their former means of rescue from the previous Campaign; No Mercy).

Left 4 Dead Soundtrack OST Crash Course CP (Crash Course Saferoom Theme)-002:03

Left 4 Dead Soundtrack OST Crash Course CP (Crash Course Saferoom Theme)-0

Left 4 Dead OST: Crash Course - Set Course for Crashing

Set Course for Crashing:

Set Course for Crashing is the theme that plays within the starting Safe Room of the Crash Course campaign (with the exception of The Alleys). The Music plays a subtle mix of Crash Course, but gives a more sinister yet solemn side. The theme might be reference to the games campaign itself, as the Survivor's must now traverse a small industrial town outside of Fairfield to a Truck Depot where an Armored Truck is awaiting their presence for their use as a means of escape after their helicopter pilot turned out to be Infected with the virus or 'Green Flu'. The song will end if either the Survivor's leave the safe room or just open the safe room itself. The song only plays at the starting safe room of The Truck Depot Finale.

Left 4 Dead Soundtrack- 'Death Toll'01:22

Left 4 Dead Soundtrack- 'Death Toll'

Left 4 Dead OST: Death Toll - Toll Collector

Toll Collector:

Toll Collector is the theme of the Death Toll campaign. It can be heard at various points throughout the campaign, primarily at the beginning of every chapter. The full song plays at the beginning of The Turnpike, and will not end until the Survivors begin to move along the road to Riverside, abandoning the Armored Car to go on foot as the Bridge has been blown up (Their former means of transportation to Riverside from the previous Campaign; Crash Course).

Death's Toll:

Left 4 Dead Soundtrack OST Death Toll Collector (Death Toll Saferoom Theme)02:04

Left 4 Dead Soundtrack OST Death Toll Collector (Death Toll Saferoom Theme)

Left 4 Dead OST: Death Toll - Death's Toll

Death's Toll is the theme that plays within the starting Safe Rooms of the Death Toll campaign (with the exception of The Turnpike). The Music plays a subtle mix of Toll Collector, but with more calm-like mix with nerve breaking tunes. The theme might be a reference to how the Survivors are now facing their trek to Riverside along that as they learn the Deaths of other Survivors, to which they soon find out that Riverside has been overrun and their possible last hope to get out of the now forsaken, Infected-filled small town is at the Boathouse at the far end of Riverside itself where a married couple are waiting for any survivors with firepower to hop along in their fishing vessel. The song will end if the survivors leave the safe room(s) or just open the safe room itself.

Left 4 Dead Soundtrack- 'Dead Air'01:21

Left 4 Dead Soundtrack- 'Dead Air'

Left 4 Dead OST: Dead Air - Dead Baron

Dead Baron:

Dead Baron is the theme of the Dead Air campaign (The name is a reference to Manfred Von Richthofen, better known as the Red Baron). It can be heard at various points throughout the campaign, primarily at the beginning of every chapter. The full song plays at the beginning of The Greenhouse, and will not end until the Survivors have entered the room below them and exit through the Rooftops (As to how the Survivors ended up there, they were left to die by the Slaters, the owners of Fishing Boat, from the previous Campaign; Death Toll).

Dead Air Time:

Left 4 Dead Soundtrack OST Dead Air Time (Dead Air Saferoom Theme)02:04

Left 4 Dead Soundtrack OST Dead Air Time (Dead Air Saferoom Theme)

Left 4 Dead OST: Dead Air - Dead Air Time

Dead Air Time is the theme that plays within the starting Safe Rooms of the Dead Air campaign (with the exception of The Greenhouse). The Music plays a subtle darker and sinister side of Dead Baron and Mercy Killer. The theme might be a reference to the fact that the Survivors have no time to waste to get to the Airport as the city is burning down and Infected hordes are coming on to them. They must also make their way through the now bombed-wrecked Airport to the Runway outside on the opposite side of the Airport where a C-130 Hercules Plane needs them to refuel the Planes tank so they can escape the Thousands of Infecteds and the Burning city of Newburgh. Along their trek, they find out that CEDA (or Civil Emergency and Defense Agency) and the Military have been trying to cover-up their failed attempts to convey the infection in some parts of the Eastern state of America thanks to some Graffiti left by some other Survivors.

Left 4 Dead Soundtrack- 'Blood Harvest'01:21

Left 4 Dead Soundtrack- 'Blood Harvest'

Left 4 Dead OST: Blood Harvest - Grim Reaper

Grim Reaper:

Grim Reaper is the theme of the Blood Harvest campaign (The name is a reference to the Grim Reaper, the personification of Death that uses a Scythe to collect Souls, a Scythe is also a normal tool to agriculture used for collecting harvests). It can be heard at various points throughout the campaign, primarily at the beginning of every chapter. The full song plays at the plays at the beginning of The Woods, and will not end until the Survivors leave their campsite from where they settled after the C-130 plan crashed landed at the Allegheny National Forest in Western Pennsylvania in which is their current location in the campaign (The Plane crashed through unknown causes some time after the previous Campaign; Dead Air).

Blood Harvestor:

Left 4 Dead Soundtrack OST Blood Harvestor (Blood Harvest Saferoom Theme)-002:04

Left 4 Dead Soundtrack OST Blood Harvestor (Blood Harvest Saferoom Theme)-0

Left 4 Dead OST: Blood Harvest - Blood Harvestor

Blood Harvestor is the theme that plays within the starting Safe Rooms of the Blood Harvest campaign (with the exception of The Woods). The Music plays a subtle backwoods-like tone with a darker mix. The theme might be a reference to the Survivors, as they make their way to North Holdout of the Military via following some train tracks, they find some remnants of Survivors who were either killed by the Infecteds, themselves or their Teammates. They find it too disturbing, as for one example in a house they go in they find a horrifying result of a person getting shred to pieces by a Lawnmower, leaving a nasty chuck of bloody pieces of his own blood and innerds on the basement of his/her house. This could also lead to the fact that Survivors must make a hard walk through the Woods to a Military Outpost up North from their campsite while fighting against a Bloodthirsty Horde of Infecteds, their a Farmhouse, which was used by the Military as an Outpost now abandoned, where a few military personel are still contacting any Survivors that manage to get their and will be transported by an APC (or Armored Personel Courier) to the Echo Safe Zone just a thousand miles far from the Infecteds. The end of the Finale signifies a new hope for the Survivors, showcased by the rise of the Sun from the Horizon when they escape the now-overran Farm, although this is short lived...

Left 4 Dead The Sacrifice01:07

Left 4 Dead The Sacrifice

Left 4 Dead 2 OST: The Sacrifice Main Theme

The Sacrifice:

The Sacrifice is the theme of The Sacrifice campaign. This music has some similarities to music found in both Left 4 Dead and Left 4 Dead 2. It can be heard at the beginning of the campaign. Note that after 1:17, the music turns int Left 4 Dead 2's banjo theme, not the Original theme.

This has the overral and by far the most darkest and most sinister music above the others as this showcases the tragic events that uphold the Original Survivors. After escaping Milhaven from the Onslaught of the Infected, in which they were forced to abandon their newfound friends; a Doctor who knows about the Origins of the Virus and two Soldiers - Jeff and Annie - in where they used a Military Train to head South to the Florida Keys. The train then stops and instead brings them to the state of Georgia, in which is close to Atlanta. The city has been heavily infected with the virus, creating new mutations and new Special Infecteds (The Jockey, The Spitter and The Charger) to which non of the Original Survivors have knowledge of. After battling through horde after horde, they reach a bridge where a Sailboat is anchored just on the opposite side of the river; the left side which is the river and the right side which is the way to the open Ocean where the Keys are. Louis is injured by a witch, but they manage to turn on the Generator powering the Bridge and raise it, but not before alerting a Gigantic Horde with four Tanks. Their luck of survival now dies down; Francis runs out of Ammo, Zoey now relying on her Handgun, Louis being injured and soon running out of Ammo and with no hesitaion, Bill sacrifices his life to save them by going down the Bridge and restarting the Generator.

Skin on Our Teeth:

'
Left 4 Dead Soundtrack- 'Skin on Our Teeth'00:46

Left 4 Dead Soundtrack- 'Skin on Our Teeth'

Left 4 Dead OST: Skin on Our Teeth

'
Skin on Our Teeth plays at the end of every campaign's finale to keep the players on edge when the rescue vehicle has arrived, and The Survivors are attempting to board it while evading the Director's last stand against the Survivors. The theme appears to be a modified section of the Tank theme to set a similar but more urgent mood. The name is a wordplay of the well-known idiom "by the skin of our teeth", meaning "by a narrow margin; barely".

The Monsters Within (with The Monsters Without)

'
Left 4 Dead Soundtrack- 'The Monsters Within'03:03

Left 4 Dead Soundtrack- 'The Monsters Within'

Left 4 Dead OST: The Monters Within

'
The Monsters Within plays after one, more or all of the Survivors have boarded the rescue vehicle and escaped, and throughout the "credits".

The Monters Without plays at the end of every chapter barring the finale, after the Survivors have reached and closed the safe room door, with statistics being shown and the next chapter loading in Left 4 Dead.

Tank:

Left 4 Dead Soundtrack- 'Tank'01:19

Left 4 Dead Soundtrack- 'Tank'

Left 4 Dead OST: The Tank

Tank is the musical cue of The Tank, which plays after the Tank has noticed the Survivors and loops until it has been killed. Normally, Tanks have 2 different themes, one that plays when the Tank has spawned during a normal campaign, and one that plays during the finale.

Bacteria:

Bacteria is a name for the Special Infecteds jingle that plays when one is around (even in spawning mode). They each have their own tune to identify them by. They also have a song that plays when their attacks hit. Every Special Infected's Bacteria have their own select number of notes, and two versions of said notes played on piano and string. However, no Infected has a bacteria with one note, seven notes or nine notes. It may be a good idea to know which bacteria music corresponds to which infected, as it gives clues to what kind of Special Infected is going to attack your team (as Survivors) next when distinct growls and noises Special Infecteds make are inaudible. As of the November 19th patch of Left 4 Dead 2, bacteria sounds have been disabled inVersus in Left 4 Dead 2.

Hunter Bacteria and Exenteration-100:19

Hunter Bacteria and Exenteration-1

Left 4 Dead OST: The Hunter's Theme

Hunter:

The Hunter's attack is known as Exenteration. Exenteration is also a medical term for disembowelment, which is fitting as the Hunter claws at your Stomach. Its theme has three notes and its the fastest one to go with the speed.of the Hunter.

Left 4 Dead 2 Soundtracks and Songs:

Left 4 Dead 2 Main Themes:

Left 4 Dead 2 Soundtracks All L4D2 Main Themes-208:02

Left 4 Dead 2 Soundtracks All L4D2 Main Themes-2

Left 4 Dead 2 Main Themes - Center of Disease, Scream of the Carnival, Marsh Chaos, Deadly Storm and The Big Uneasy.

Left 4 Dead 2 uses main menu songs that are in the style of each campaign (Dead CenterDark CarnivalSwamp FeverHard Rain and The Parish) as the 5 main menu themes.

The Passing was suppose to have its main menu theme once it was released, but it was scrapped out for unknown reasons. The Passing's main menu theme was called "Night to Die for" (A possible reference to the phrase "A Night to die for" which is commonly used to some events featured at Night).

Left 4 Dead 2 Soundtrack - Dead Center Start01:59

Left 4 Dead 2 Soundtrack - Dead Center Start

Left 4 Dead 2 OST: Dead Center - South of Human

South of Human:

The theme of the Dead Center campaign is called South of Human (a reference to Slayer's song South of Heaven and the game's setting in the American South). The full song plays at the beginning of The Hotel and will not end until the newly formed Survivors leave the rooftop and exit below. The main musical tone is that of a banjo.

Dead Light District:

Left 4 Dead 2 Soundtrack - The Passing Start01:22

Left 4 Dead 2 Soundtrack - The Passing Start

Left 4 Dead 2 OST: The Passing - Dead Light District

The theme of The Passing campaign is called Dead Light District (a reference to a red-light district). The full song plays at the start of The Riverbank and will not end until the survivors backtrack into the now-abandoned, infected-filled town of Rayford, Georgia after the new groups meeting with the Original Survivors. The tune starts off as the music of Blood Harvest and/or No Mercy as a reference to the presence of the original survivors, then a second theme enters with a strong jazz organ, (referred to as "internal organs" in the game file). The music is similar to that played at a party or a night club because Rayford is portrayed as a club with a vibrant nightlife.

Left 4 Dead 2 Soundtrack - Dark Carnival Start01:25

Left 4 Dead 2 Soundtrack - Dark Carnival Start

Left 4 Dead 2 OST: Dark Carnival - Death is a Carousel

Death is a Carousel:

The theme of the Dark Carnival campaign is called Death is a Carousel (a reference to Tom Cochrane's Life is a Highway). The full song plays at the beginning of The Highway and will not end until until the Survivors traverse the highway filled with abandoned cars. The main musical theme is that of a Carnival Carousel and a Musical Saw.

Left 4 Dead 2 Soundtrack - Swamp Fever Start01:22

Left 4 Dead 2 Soundtrack - Swamp Fever Start

Left 4 Dead 2 OST: Swamp Fever - Died on the Bayou

Died on the Bayou:

The theme of the Swamp Fever campaign is called Died on the Bayou (a reference to Creedence Clearwater Revival's Born on the Bayou). The full song plays at the beginning of Plank Country  and will not end until the Survivors leave the crash site of the Helicopter and the Train and move along to a nearby marsh town. The main musical theme is to that of a fiddle and accordion.

Left 4 Dead 2 Soundtrack - Hard Rain Start01:19

Left 4 Dead 2 Soundtrack - Hard Rain Start

Left 4 Dead 2 OST: Hard Rain - O' Sweet Death

O' Sweet Death:

The theme of the Hard Rain campaign is called O' Sweet Death (a refering to the campaign's central location of a sugar mill). The full song plays at the beginning of The Milltown and will not end until the Survivors head on straight to the next gas station (which is 2 miles away). Some of this theme can be heard in the Left 4 Dead 2 Zombie Survival Guide Trailer. The melody seems to mimic that of "Toll Collector". The main musical theme is to that of an acoustic slide guitar and harmonica.

Left 4 Dead 2 Soundtrack - The Parish Start-001:35

Left 4 Dead 2 Soundtrack - The Parish Start-0

Left 4 Dead 2 OST: The Parish - Dead Easy

Dead Easy:

The theme of The Parish campaign is called Dead Easy (a reference to Big Easy, the nickname of New Orleans where the campaign is set). The full song plays at the beginning of The Waterfront and will not end until the Survivors head into the now infected filled city of New Orleans, the last thought Evacuation Outpost and last city standing against the Infection. The main musical theme is similar to that of a jazz funeral

Five Nights at Freddy's

Five Nights at Freddy's 3

Five Nights at Freddy's 3 OST - Nights of Horrific Past06:01

Five Nights at Freddy's 3 OST - Nights of Horrific Past

Five Nights at Freddy's 3 Main Menu Theme - Nights of Horrific Past

Nights of Horrific Past is the (unofficial and fanmade) name of the main theme of Five Nights at Freddy's 3'.

The reason to the fanmade is to due to the third game's setting and new story; set 30 years after the horrors and tragedy at Freddy Fazbear's Pizza. Another reason is due to the appearance of Springtrap, a hybrid suit that was from the first restaurant before the chain of events that lead to the demise of the Fazbear Company's franchise. Springtrap would later be revealed to be the man that was behind the chains that sealed the Pizzeria to its destined fate, the murderer of the five children.

His soul now possess Springtrap and now haunts the newly established Fazbear's Fright: The Horror Attraction, a horror house that is in regards to the legends that have occured in Freddy Fazbear's Pizza, with the owners of it trying to revive the terror that originally transpired within the decades old ruined pizzeria.

Another reason for the name is because of the chain events that lead to the third game's setting, with the appearance of a new security guard, the revival of the old pizzeria and the appearance of another animatronic, setting foot to another week of horror at Night. It could also be because of the game's story as well as Freddy Fazbear's Pizza's Horrific Past as well as the games always taking place at night.

The main menu shows Springtrap, viciously twitching, notifying the player that his appearance will always mean death, due to his past life.

Shows

This section is about the Soundtracks and Songs from the Shows Vincetick loves, feel free to listen to them and Comment and also write your name below to instantly put a like to this section and put the name of the Song/Soundtrack that you like. Thank You!

- Vincetick! :D


2001

Pokemon:

[Explanation Needed...]

[Image Gallery Needed...]

The Indigo League:

[To be Added...]

Adventures in the Orange Islands:

[To be Added...]

Johto Journeys:

[To be Added...]

Johto League Champions:

[To be Added...]

Master Quest:

[To be Added...]

Advanced:

[To be Added...]

Advanced Challenge:

[To be Added...]

Advanced Battle:

[To be Added...]

Diamond and Pearl:

[To be Added...]

DP Sinnoh League Victors:

[To be Added...]

Pokemon the Series: XY

V (Volt)

[To be Added...]

Mega V (Mega Volt)

[To be Added...]


Doridori (Serena's Ending Theme):

Pokémon XY Ending 3 Doridori Serena's Ending HD01:21

Pokémon XY Ending 3 Doridori Serena's Ending HD

Pokemon XY ED 3 - Doridori

Doridori (Serena's Ending Theme) is the name of the ending theme song entitled and only chosen for Serena herself in the Pokemon XY season.

The song is to represent her newly chosen goal in the anime, being a Pokemon Performer, choosing this in the episode "XY042".

So far, Serena is the only one with an exclusive theme song in the anime along Ash, though the others appear in the end this does not count, however.

The song also shows some parts of Serena that we may have or may not have seen. Such as her feeling useless among the others (seen before she chose her goal) and doing a lot of Performances (seen in future episodes), likewise, this deems the fact on Serena's character arc in the XY season, to which many fans have been waiting for. Below are the lyrics for the shortened version, as their is no full version, yet.

You can listen to the Instrumental version by playing this audio file given below:

Pokemon XY Instrumental - Dori Dori (Dream Dream)

Getta Ban Ban!

Pokemon XY OST - Getta Ban Ban!04:09

Pokemon XY OST - Getta Ban Ban!

Pokemon XY OP 3 - Getta Ban Ban! (Ver. 1)

Getta Ban Ban! (In English - Mad-Paced Getter!) is the name of the third opening song of the Pokemon anime series, a song for the XY season's third part.

It is actually the second opening of the XY season, but is the third song overall of the aforementioned season. The song is sung by Sako Tomohisa, with the song being composed by Ogawa Tomoyuki.

As said by Sako, the song is made to openly expand on Ash and Clemont's respective goals and dreams as numerous as the Pokemon, the song also encourages everyone to fully get each one of them at a mad pace.

There are a total three variants of the song to date, the second which has Serena in her updated attire, as well as Ash's Goomy evolving into a Sliggoo, Serena's Fennekin evolving into a Braixen and Clemont's Luxio evolving into a Luxray.

The third variant, however, removes Ash's Goodra with Noibat instead, Alain meeting Ash in place of Clemont appearing after Ramos, Valerie and Olympia appeared and Ash and Clemont's battle is replaced with Eevee performing on a rock as Serena looks on from afar with her Braixen and Pancham.

2002

Mirmo De Pon!:

[To be Added...]


2006

Shakugan no Shana:

Shakugan no Shana (In English: Burning-Eyed Shana), most commonly known as simply Shana, is a japanese light novel series written by Yashiciro Takahashi with illustrations by Noizi Ito. Over 26 novels were published by ASCII Media Works from November 2002 to November 2012 under their Dangeki Bunko Imprint. The story focuses on Yuji Sakai as well as the Haze fighter, Shana. Yuji is a high school boy who accidentally becomes involved in an age-old battle between the forces of balance and imbalance in existence. In the process of being inadvertedly involved in the conflict, Yuji meets and befriends a female fighter from the Balance force and calls her by the name "Shana". After this, Shana and Yuji would fight the forces of imbalance to save the world from a dark fate that may befall it if the forces of balance were to lose.

The series is an action, drama, romance and supernatural type, as well as mixing in fantasy and slice of life elements into its story. The light novel had received two manga adaptations, an anime adaptation, along two OVA seasons and a game.

The manga adaptations were also published by ASCII Media Works in Dengeki Daioh and Dengeki MaohJ.C. Staff had adaptated the series into an anime from 2005 to 2012, where it had over three seasons all of which contained 24 episodes each, as well as an animated film back in 2007 under license of Funimation and Universal Australia. Two OVA seaons were also released by J.C. Staff, with the first having only a stand alone episode and the second having four episodes. A video game was released back in 2006 for the Playstation 2 console, and later on was ported a year after for the Nintendo DS. Vix Media had licensed the novels and the first manga series for a North America release, but was stopped prematurely. Geneon had originally licensed the anime for a North America release, but was transferred over to Funimation, who also licensed the remaining anime properties.

The series was critically received with positive reviews and to this day still holds an impressive legacy to those who were with the series during the start and end, as well as those who are new to it after its finale.

Shakugan no Shana:

Hishoku no Sora:
Shakugan no Shana OST - Hishoku no Sora04:16

Shakugan no Shana OST - Hishoku no Sora

Shakugan no Shana OST - Hishoku no Sora

Hishoku no Sora is the name of the first opening theme of the first season of the Shakugan no Shana anime series. The song was released by Geneon back November 2005 and was sung by Mami Kawada.
Shakugan no Shana Opening - Hishoku no Sora01:31

Shakugan no Shana Opening - Hishoku no Sora

Shakugan no Shana OP - Hishoku no Sora

The song "Hishoku no Sora" would be replaced by "being" during the mid-season of the first season. You can watch the TV version over there.

Yoake Umarekuru Shoujo:

[To be Added...]

being:

[To be Added...]

Aka no Seijaku:

[To be Added...]

Shakugan no Shana II:

JOINT:
Shakugan no Shana II OST - JOINT04:11

Shakugan no Shana II OST - JOINT

Shakugan no Shana II OST - JOINT

JOINT is the name of the first opening theme of the second season of the Shakugan no Shana anime series (called as: Shakugan no Shana II).

The song is sung by Mami Kawada and was released on October 31, 2007 by Geneon.

Shakugan no Shana II Opening - JOINT01:37

Shakugan no Shana II Opening - JOINT

Shakugan no Shana II Opening 1 - JOINT

The opening theme would soon be replaced by BLAZE during the mid-season of the second season of the anime. You can watch the TV version right over there.

Triangle:

[To be Added...]

BLAZE:

[To be Added...]

Sociometry:

[To be Added...]

Shakugan no Shana III/Final:

Light My Fire:
KOTOKO - Light My Fire (Shakugan no Shana Final OP)04:13

KOTOKO - Light My Fire (Shakugan no Shana Final OP)

KOTOKO - Light My Fire (Watashi no Kasai) - Shakugan no Shana III/Final OP

Light My Fire (Rom: Watashi no Kasai) is the name of the first opening theme of the third and final season of the Shakugan no Shana anime series (called
Shakugan no Shana III Opening - Light My Fire01:31

Shakugan no Shana III Opening - Light My Fire

Shakugan no Shana III/Final Opening - Light My Fire

as: Shakugan no Shana III or Shakugan no Shana Final).

The song is sung by KOTOKO and was released on November 16, 2011 by Warner Music Japan.

The theme would later be replaced by Serment during the mid-season of the third/final season of the anime. It had peaked #19 on the Oricon charts. It was released as a single during its time. You can watch the TV version right over there.

I'll believe:

[To be Added...]

Serment:

[To be Added...]

ONE:

[To be Added...]

Shakugan no Shana S.:

Prophecy:

[To be Added...]

Linkage:

[To be Added...]

Shakugan no Shana: The Movie:

Tenjou wo Kakeru Monotachi:

[To be Added...]

Akai Namida/Beehive:

[To be Added...]

MegaMan NT Warrior:

[To be Added...]


2008

To Love-Ru:

[Explanation Needed]

To Love-Ru:

Forever We Can Make It!:

[To be Added...]

Lucky Tune:

[To be Added...]

Kiss no Yukue:

[To be Added...]


To Love-Ru OVA:

Yattekoi Daisuki!:

[To be Added...]

Apple Panic?!:

[To be Added...]


Motto To Love-Ru:

Loop-the-Loop:
Motto To Love-Ru OP - Loop-the-Loop04:14

Motto To Love-Ru OP - Loop-the-Loop

Motto To Love-Ru OP - Loop-the-Loop

Loop-the-Loop is the name of the opening theme of Motto To Love-Ru, the second season of the anime adaptation of the To Love-Ru series.
Motto To Love-Ru Opening - Loop-the-Loop01:32

Motto To Love-Ru Opening - Loop-the-Loop

Motto To Love-Ru Opening - Loop-the-Loop

The song is sung by KOTOKO and acts as the song for the opening of the second season of the anime. The opening mostly centers around Lala and Haruna, as well as Rito, and on the other female casts of the series. The final scene mostly depicts the girls talking and then spotting Rito on the other side of the street, all of them looking at him, with Rito looking at them as well, surprised, until Celine jumps out and hugs him, which is a subtle hint of the still ongoing "love trouble" of the series, with Rito, Lala, Haruna and the other female casts (excluding Aya and Saki).

You can watch the version used in the anime over there.

Baby Baby Love:

[To be Added...]


To Love-Ru Darkness:

Rakuen PROJECT:
To Love-Ru Darkness Opening - Rakuen PROJECT01:32

To Love-Ru Darkness Opening - Rakuen PROJECT

To Love-Ru Darkness Opening - Rakuen PROJECT

To Love-Ru Darkness OP - Rakuen PROJECT04:55

To Love-Ru Darkness OP - Rakuen PROJECT

To Love-Ru Darkness OP - Rakuen PROJECT

Rakuen PROJECT 
is the name of the opening theme of the anime adaptation of To Love-Ru Darkness.

The song is sung by Ray. The song in the TV Version is mostly a depiction about Momo's plan of having Rito Yuuki marry her elder sister, Lala Satalin Deviluke, and become the next heir to the Deviluke Throne and be the next Ruler of the Galaxy, where she can move on with her idea of having Rito marry all of the girls that have fallen for him. It also mostly depicts Yami's oncoming conflict with her newfound sister, Mea Kurosaki, as well as the main cast's (mostly Rito, Momo, Yami, Mikado and Oshizu) dealing with Mea's master, Nemesis, who plans on bringing forth Yami's "Darkness" transformation and to finish her mission of killing Rito. The song is also a depiction of Momo's "harem plan", as exemplified by the lyrics. You can watch the TV Version over there.

Foul Play ni Kurari:
To Love-Ru Darkness Ending - Foul Play ni Kurari01:31

To Love-Ru Darkness Ending - Foul Play ni Kurari

To Love-Ru Darkness Ending - Foul Play ni Kurari

To Love-Ru Darkness OST - Foul Play ni Kurari04:30

To Love-Ru Darkness OST - Foul Play ni Kurari

To Love-Ru Darkness OST - Foul Play ni Kurari

Foul Play ni Kurari
  is the name of the ending theme of the anime adaptation of To Love-Ru Darkness. 

The song is sung by Kanon Wakeshima. The song in the TV Version is mostly a depiction of the three Devilukean royal sisters, Lala Satalin Deviluke, Momo Velia Deviluke and Nana Astar Deviluke, apparently having trouble with their hair, and decide to come up with different hairstyles for each other, which leads to a few funny mishaps and later on decided to stay with their usual hairstyle at the end.

You can watch the TV Version over there.

To Love-Ru Darkness 2nd:

secret arms:
To Love-Ru Darkness 2nd Opening - secret arms01:32

To Love-Ru Darkness 2nd Opening - secret arms

To Love-Ru Darkness 2nd Opening - secret arms

secret arms is the name of the opening theme of the second season of the anime adaptation of the To Love-Ru Darkness manga, titled To Love-Ru Darkness 2nd.


[Further Explanation Needed...]


Gardens:

[To be Added...]


Hayate: The Combat Butler:

Season 1

Season 1 - Part 2 Opening Theme - Hayate no Gotoku!
Hayate the Combat Butler! Full OP04:41

Hayate the Combat Butler! Full OP

Hayate: the Combat Butler: Season 1 - Part 1 Opening Theme/Hayate no Gotoku

Hayate No Gotoku!
is the name of the opening theme of "Hayate, The Combat Butler!", which is hte first season (Part 1) of the Anime adaptation from a Manga series of the same name.

The first part of Season 1 is the beginning of the Anime adaptation series of the Manga series of Hayate, the Combat Butler, which retells or at least, adapts the story from the Manga, from Volume 1 to Volume 2, as Volume 3 and Volume 4 are told during the second part of the first season. The first part adapts or retells the story from Volume 1 to Volume 2 in each episode. But mostly making its own original story than just simply following or retelling the stories read/seen in the Manga.

The Opening Sequence, as well as the pilot/premiere episode aired back in April 1, 2007 in Japan, whilst it aired two years later worldwide on Animax in June 11, 2009. The first part had 26 episodes aired during that time.

Hayate the Combat Butler! Opening 1 - Hayate no Gotoku! by KOTOKO01:30

Hayate the Combat Butler! Opening 1 - Hayate no Gotoku! by KOTOKO

Hayate: The Combat Butler! Opening 1

The first part began with the very first episode and ended in the twenty-sixth episode.

The first part ended back in September 23, 2007 in Japan and July 16, 2009 worldwide. Thus, the sequence ended and would be replaced by a new one in the second part.

The original dub of the song was sung by KOTOKO. You can watch the version used in the anime over there.

Season 1 - Part 1 Closing Theme 1 - Proof/no vain:

TBA

Season 1 - Part 2 Opening Theme - Shichitenhakki Shijou Shugi!
Hayate the Combat Butler! Full OP 204:37

Hayate the Combat Butler! Full OP 2

Hayate: The Combat Butler: Season 1 - Part 2 Opening Theme/Hayate no Gotoku: 1st Season - OP 2!

Shichitenhakki Shijou Shugi!
is the name of the opening theme of "Hayate, The Combat Butler!", which is the first season (Part 2) of the Anime adaptation from a Manga series of the same name. The second part of Season 1 is a continuation of the first part, going forth the rest of the story, which includes a few adaptations from Volume 3 to Volume 4 - Chapter 51. Moreover retelling the stories from the manga volumes itself. The opening sequence of the first season also changed once part two aired, beginning at Episode 27 up until the Season Finale.
Hayate The Combat Butler! Opening 2 - Shichitenhakki Shijou Shugi by KOTOKO01:35

Hayate The Combat Butler! Opening 2 - Shichitenhakki Shijou Shugi by KOTOKO

Hayate: The Combat Butler! Opening 2

Both the episodes and the sequence aired from September 30, 2007 in Japan, being aired by Tokyo TV, still, while it aired worldwide on July 27, 2009, on any local dubbing, mostly in English, by Animax, still. The first season, the story arc and the sequence ended at March 30, 2008 in Japan, while it ended at August 21, 2009 worldwide.

The original dub of the song was sung by KOTOKO as well. You can watch the version used in Anime itself over there.

Season 1 - Part 2 Closing Theme 1 - Get My Way!:

[To be Added...]

Season 1 - Part 2 Closing Theme 2 - Chasse:
Hayate no Gotoku! OST - Chasse03:49

Hayate no Gotoku! OST - Chasse

Hayate: The Combat Butler! Season 1 - Part 2 Ending Theme/Hayate no Gotoku! ED - Chasse

Chasse
is the name of the second ending theme of the "Hayate: The Combat Butler" anime. It is the ending theme that replaces "Get My Way!" during the second part of the first season.

The song is sung by Kaori Utatsuki.

Season 1 - Part 2 Closing Theme 3 - Oto no nai Yozora ni/Ko no me kaze:

[To be Added...]

Season 2

2nd Season Opening Theme 1/Closing Thme 3 - Wonder Wind:

[To be Added...]

2nd Season Opening Theme 2 - daily-daily Dream:
Hayate the Combat Butler!! 2nd Season Opening 2 - daily~daily Dream01:29

Hayate the Combat Butler!! 2nd Season Opening 2 - daily~daily Dream

Hayate: The Combat Butler!! 2nd Season opening - daily~daily Dream

daily~daily Dream is the name of the second and last opening theme for the second season of the anime adaptation of Hayate: The Combat Butler!.

[Further Explanation Needed...]

2nd Season Closing Theme 1 - Honjitsu Mankai Watashi Iro!:
Hayate no Gotoku!! 2nd Season - ED 1 - "Honjitsu Mankai Watashi Iro!" CHARACTER ALBUM "Hinagiku Katsura"03:44

Hayate no Gotoku!! 2nd Season - ED 1 - "Honjitsu Mankai Watashi Iro!" CHARACTER ALBUM "Hinagiku Katsura"

Hayate: The Combat Butler!! 2nd Season Closing Theme 1/Hayate no Gotoku!! 2nd Season - ED 1

Honjitsu Mankai Watashi Iro!
is the name of the first closing theme of "Hayate: The Combat Butler!! 2nd Season", it replaces "Oto no ai Yozora ni/Ko no me kaze" from the first season's closing theme.

The song is sung by Hinagiku Katsura's voice actress, Shizuka Ito, as the song is a Character Album towards Hinagiku.

The song is used as the closing theme from episodes one to seventeen, as well as for the 10th Anniversary OVA Volume B. It was later replaced by the the song below during episode 18 until episode 24, until being replaced with the opening theme as the closing theme for the season finale episode.

The song mostly depicts Hinagiku's growing feelings for Hayate and how she must set aside her tomboyish, tsundere side in order for Hayate to see her true soft, feminine side.

2nd Season Closing Theme 2 - Karakoi~Dakara Shoujo wa Koi wo suru~:
Hayate no Gotoku!! 2nd Season - ED 2 - "Karakoi ~Dakara Shoujo wa Koi wo suru~" CHARACTER ALBUM "Nagi Sanzenin"03:34

Hayate no Gotoku!! 2nd Season - ED 2 - "Karakoi ~Dakara Shoujo wa Koi wo suru~" CHARACTER ALBUM "Nagi Sanzenin"

Hayate: The Combat Butler!! 2nd Season Closing Theme 2/Hayate no Gotoku!! 2nd Season - ED 2

Karakoi ~Dakara Shoujo wa Koi wo suru~
Hayate the Combat Butler!! 2nd Season Ending 2 - Karakoi~Dakara Shoujo wa Koi wo suru~01:29

Hayate the Combat Butler!! 2nd Season Ending 2 - Karakoi~Dakara Shoujo wa Koi wo suru~

Hayate: The Combat Butler!! 2nd Season ending - Karakoi~Dakara Shoujo wa Koi wo suru~

is the name of the second closing theme of "Hayate: The Combat Butler!! 2nd Season", it replaces "Honjitsu Mankai Watashi Iro!" as the closing theme of the first half of the second season.

This song is sung by Nagi Sanzenin's voice actress, Rie Kugimiya, as the song is a Character Album towards Nagi. It is also Nagi's signature single.

The song is used as the closing theme from episodes eighteen to twenty-four. The song mostly depicts Nagi's ongoing jealousy towards the amount of attention her butler in debt and love interest, Hayate Ayasaki, is giving to the other girls (mostly Ayumu Nishizawa and Hinagiku Katsura, sometimes Maria), who are also in love with Hayate. The song is about her struggle to tell Hayate her feelings for him, despite the fact that she tries hard enough not to. The root of her feelings for Hayate came from a misunderstanding at the start of the series, where Hayate was intending to kidnap her for ransom, but mistook his words as a confession of love, thereafter, the two have gone through a lot of misadventures.

2nd Season OVA Closing Theme 1 - Hayate no Gotoku! Character Album - HiNA:

[To be Added...]

Heaven Is A Place On Earth:

[To be Added...]

CAN'T TAKE MY EYES OFF YOU! (Season 3)

'CAN'T TAKE MY EYES OFF YOU! Opening Theme - I Can't Take My Eyes Off You!:
Hayate no Gotoku! - CAN'T TAKE MY EYES OFF YOU! OP 1 - I Can't Take My Eyes Off You!03:37

Hayate no Gotoku! - CAN'T TAKE MY EYES OFF YOU! OP 1 - I Can't Take My Eyes Off You!

Hayate, the Combat Butler: CAN'T TAKE MY EYES OFF YOU! Opening/Hayate, No Gotoku!: CAN'T TAKE MY EYES OFF YOU! OP!

I Can't Take My Eyes Off You!
is the name of the opening theme of "Hayate, the Combat Butler: CAN'T TAKE MY EYES OFF YOU!" story arc. The song is sung by Geneon.

The song also became the ending theme of Hayate no Gotoku! 10th Annibersary OVA Vol C..

The song is a single towards Nagi Sanzenin's revelation about her own father whom she never met directly and the fact that he hid something from her own mother when he was still living. As a result, Hayate must now risk his life to save his mistress as well as everybody else who will become involved in their new incident.

CAN'T TAKE MY EYES OFF YOU! Closing Theme - Koi no Wana/Precious Nativity:
ハヤテのごとく! CAN'T TAKE MY EYES OFF YOU ED FULL04:01

ハヤテのごとく! CAN'T TAKE MY EYES OFF YOU ED FULL

Hayate, The Combat Butler: CAN'T TAKE MY EYES OFF YOU! Closing/Hayate, No Gotoku: CAN'T TAKE MY EYES OFF YOU! ED!

Koi no Wana/Precious Nativity
(in English "Love Trap") is the name of the closing theme of "Hayate, The Combat Butler: CAN'T TAKE MY EYES OF YOU!" story arc. The song is sung by Ruka Suirenji's voice actress, Haruka Yamazaki.

The song is a single towards Ruka, as CAN'T TAKE MY EYES OFF YOU! marks her official debut in the Anime adaptation series. It was released on November 28, 2012 in Japan by Geneon. It is the main ending theme for the third season (not counting others). It is an insert song for the other song, "Previous Nativity", which was used during the first episode on the same season.

Cuties (Season 4)

HayateNoGotokuCUTIES!

Hayate No Gotoku! Cuties - Season Banner 1

Cuties Opening Theme - Haru ULALA LOVE yo Koi!!!:
Hayate no Gotoku! Cuties OST - Haru ULALA LOVE yo koi!!!04:06

Hayate no Gotoku! Cuties OST - Haru ULALA LOVE yo koi!!!

Hayate: The Combat Butler! Cuties OST - Haru ULALA LOVE yo koi!!!

Haru ULALA LOVE yo Koi!!!
(in English "Love at Spring") is the name of the opening theme of "Hayate, The Combat Butler: Cuties" story arc, also known as the 4th Season of the Anime series adaptation. The original is sung by Hinagiku Katsura's voice actress, Shizuka Ito.

The song is a homage to all of the female characters in the series so far, as the fourth season centers around each and every single one of the female characters, giving them more character development as the fourth season goes by.

Each episode centers around a specific female character(s) (excluding the premiere, which centers around Hayate) and they are:

  1. Episode 2 - Nagi Sanzenin
  1. Episode 3 - Athena Tennousu/Alice
  1. Episode 4 - Isumi Saginomiya and Sakuya Aizawa
  1. Episode 5 - Hinagiku Katsura
  1. Episode 6 - Izumi Segawa, Miki Hanabishi and Risa Asakaze (The Hakuo Academy Amigas)
  1. Episode 7 - Ruka Suirenji
  1. Episode 8 - Ayumu Nishizawa
  1. Episode 9 - Chiharu Harukaze and Kayura Tsurugino (only in minority of the episode)
  1. Episode 10 - Maria

The last two episodes of the fourth season is pretty much centered on every single character present in the season since the start, but not all of them.


2009

K-On!

[Explanation Needed...]

[Image Gallery Needed...]

Season 1

Cagayake! GIRLS:
K-On! - Cagayake! GIRLS04:13

K-On! - Cagayake! GIRLS

K-On! OST - Cagayake! GIRLS (Season 1 Opening Theme)

K-On! OP 2 - Cagayake! GIRLS (Ver04:11

K-On! OP 2 - Cagayake! GIRLS (Ver. 2)

K-On! OST - Cagayake! GIRLS (Season 1 Opening Theme (Ver. 2))

Cagayake! GIRLS
K-ON! OP - Cagayake! GIRLS01:30

K-ON! OP - Cagayake! GIRLS

K-On! Opening - Cagayake! GIRLS (Ver. 1)

is the name of the opening theme of K-On!. It is the opening theme of the first season of the anime adaptation of the series.
K-On! Opening - Cagayake! GIRLS (Ver01:31

K-On! Opening - Cagayake! GIRLS (Ver. 2 (Creditless))

K-On! Opening - Cagayake! GIRLS (Ver. 2)

It is the first song ever in the K-On! series to be released as part of the launch for the anime adaptation. This song is also the first to be sung by a character, specifically the main Guitarist and main vocal, Yui Hirasawa.

The song is sung by Yui Hirasawa, done by her voice actress, Aki Toyosaki.

You can watch both versions of the opening theme on the right side. The first version mostly included Yui, Mio, Tsumugi, Ritsu, Yamanaka, Ui and Nodoka as the only characters to appear in the opening, though most specifically Yui, Mio, Tsumugi and Ritsu. The first version also only had the instrumentals of Yui's guitar, Mio's bass, Ritsu's drums and Tsumugi's keyboard.

In the second version, however, it was changed and Azusa was added as well, along that, the instrumental of her guitar was also added in the second version. Though the scene in which Yui and the others running down Sakuragaoka's entrance stairs and then jumping together was removed in exchane for Azusa's introduction in the opening.

Don't Say "Lazy":
K-On! OST - Don't say "Lazy"04:21

K-On! OST - Don't say "Lazy"

K-On! OST - Don't say "Lazy"

Don't Say "Lazy"
K-ON! ED - Don't say "Lazy"01:31

K-ON! ED - Don't say "Lazy"

K-On! ED - Don't say "Lazy"

is the name of the closing theme of K-On!. It is the closing 


theme of the first season of the anime adaptation of the series.

"Don't say "Lazy"" is the first song in the series to be sung by another character other than Yui as well as the first to have a "Death Devil" mix along with the usual "Light Music" tone. In this case, this song is sung by the band's back-up vocalist, lyrics composer and main Bass player, Mio Akiyama (excluding her singing "Fuwa Fuwa Time!" during their performance for the School Festival).

The song is sung by Mio Akiyama, done by her voice actress, Yoko Hikasa. You can watch the TV version over there.

Season 2

GO! GO! MANIAC:
K-On! - GO! GO! MANIAC04:08

K-On! - GO! GO! MANIAC

K-On! OST - GO! GO! MANIAC (Season 2 - Part 1 Opening Theme)

GO! GO! MANIAC
K ON!! OP - GO! GO! MANIAC01:31

K ON!! OP - GO! GO! MANIAC

K-On!! OP 1 - GO! GO! MANIAC

is the name of the opening theme of K-On!. It is the opening theme of the second season of the anime adaptation of the series during the first part.

It is the second theme that is sung by Yui in the anime series, and also the first theme to officially feature Azusa among the others.

The song is sung by Yui Hirasawa, done by her voice actress, Aki Toyosaki. You can watch the TV version over there.

Listen!!:
K-On! - Listen!!03:48

K-On! - Listen!!

K-On! OST - Listen!! (Season 2 - Part 2 Ending Theme)

Listen!!
K ON!! ED - Listen!!01:31

K ON!! ED - Listen!!

K-On!! ED 1 - Listen!!

is the name of ending theme of K-On!. It is the ending theme of the second season of the anime adaptation of the series during the first part.

It is the second theme in the anime to be sung by Mio, and overall her third, with the first two being "Don't say "Lazy"" and "Fuwa Fuwa Time!".

The song is sung by Mio Akiyama, done by her voice actress, Yoko Hikasa. You can watch the TV version over there.

Utauyo!! MIRACLE:
K-On! - Utauyo MIRACLE04:02

K-On! - Utauyo MIRACLE

K-On!! OST - Utauyo!! MIRACLE

Utauyo!! MIRACLE
K-On!! Opening - Utauyo!! MIRACLE01:31

K-On!! Opening - Utauyo!! MIRACLE

K-On!! OP 2 - Utauyo!! MIRACLE

is the name of the opening theme of K-On!. It is the opening theme of the second season of the anime adaptation of the series during the second and final part.

It is the third and final theme that is sung by Yui, due to Season 2 being the finale of the anime series (because the manga had only 4 Volumes, since it only followed the Afterschool Tea Time's story until their graduation). The song mostly shows Afterschool Tea Time's last few weeks in High School before Mio, Yui, Tsumugi and Ritsu graduate and leave for College, leaving Azusa behind and splitting the band, but not their friendship and the band itself entirely.

The song is sung by Yui Hirasawa, with some back-up vocals of the other members, done by her voice actress, Aki Toyosaki. You can watch the TV version over there.

No, Thank You!:

[To be Added...]


2010

Squid Girl:

[Explanation Needed...]

[Image Gallery Needed...]

Shinryaku no Susume:
Squid Girl OST - Shinryaku no Susume04:32

Squid Girl OST - Shinryaku no Susume

Squid Girl OP - Shinryaku no Susume

Shinryaku no Susume is the name of the opening theme of Squid Girl.

The song was used as the music for the first opening sequence for the anime adaptation of "Squid Girl" (In Romaji: "Shinryaku! Ika Musume").

The first season of the anime aired back in October 2010 and ended back in December 2010, having only 12 episodes.

The series was a slice of life and comedy type, as it followed the story of a humanoid squid girl named Ika Musume, who sought to invader and conquer mankind for revenge of their treatment over the Ocean, by putting their waste on the harmless body of water she calls home. After trying to kill a Mosquito and accidentally breaking a wall of the Aizawa siblings' eatery, Ika is forced to work for them to pay off the damages, begrudginly putting aside her goal of conquest to work as a helper until she can pay off her debt, that is if she doesn't cause way too much trouble than she originally did. Her story unfolds beginning at that point in her life.

Though the Anime had ended in Season 2 back in 2011, the Manga version of the series is still ongoing.

Angel Beats!:

[Explanation Needed]

[Image Gallery Needed...]

My Soul, Your Beats!:

[To be Added...]

Brave Song:

[To be Added...]


2013

Sword Art Online:

[Explanation Needed...]

[Image Gallery Needed...]

Japanese (Original Dub):

Aincrad Arc Theme - crossing field:
LiSA - Crossing Field04:08

LiSA - Crossing Field

Sword Art Online OST - Crossing Field (Aincrad Arc Opening Theme)

Crossing Field 
is the name of the opening theme of Sword Art Online's Aincrad Story Arc , which is the first arc in the SAO anime series. The original was sung by LiSa. This song was also used as the ending song for episode 1, though it used the
Sword Art Online - Crossing Field OP Lyrics Creditless01:30

Sword Art Online - Crossing Field OP Lyrics Creditless

Sword Art Online Opening 1

same animation as the opening version, but with ending credits. It was also used as the ending song in episode 25, with scenes from various previous episodes.

The music was composed by Watanabe Sho. This has been SAO's main theme throughout the series and most favored. It is the first opening theme overall in the series. You can watch the version used in the anime over there.

Aincrad Arc Theme - Yume Sekai:

Yume Sekai is the name of the closing theme of Sword Art Online's Aincrad Story Arc, from episode 2 to episode 14.

The song was sung by Asuna's japanese voice actress, Tomatsu Haruka. The song is mostly abouce Asuna's experience inside the 'death game'; Sword Art Online (commonly abbreviated as SAO) and how her time there did not actually become a waste as she soon met someone special within the game that they were trying to survive in and escape from. It is the first closing theme in the series overall.

Fairy Dance/ALfheim Online Arc - INNOCENCE:

[To be Added...]

Fairy Dance/ALfheim Online Arc - Ovefly:
Luna Haruna - Overfly-004:27

Luna Haruna - Overfly-0

Sword Art Online OST - Overfly (Fairy Dance/ALfheim Online Arc Closing Theme)

Overfly is the name of the closing theme of Sword Art Online's Fairy Dance/ALfheim Story Arc.

The song was sung by Luna Haruna and became the replacement closing theme of Yume Sekai from Episode 15 to 24.

Most fans dub this as "Suguha's Side", due to the song itself being a representation of Suguha Kirigaya's side in the second part of Season 1. It is the second closing theme overall in the series. This was also dubbed as Suguha's ALO avatar, Leafa's song by most fans as well. You can watch the version used in the anime over there.

Phantom Bullet/Gun Gale Online Arc - IGNITE:
Eir Aoi - Ignite04:08

Eir Aoi - Ignite

Sword Art Online II OST - Ignite (Phantom Bullet/Gun Gale Online Arc Opening Theme)

Ignite is the name of the opening theme of Sword Art Online 2's Phantom Bullet/Gun Gale Online Arc.
Sword Art Online II - Opening Sequence (IGNITE)01:30

Sword Art Online II - Opening Sequence (IGNITE)

Sword Art Online II Opening 1

The song was sung by Eir Aoi and became the replacement opening theme of Innocence at the start of Season 2.

You can watch the version used in the anime over there.

Sword Art Online II - GunLand:
Sword Art Online II ソードアート・オンライン - OST - 01 - Gunland02:00

Sword Art Online II ソードアート・オンライン - OST - 01 - Gunland

Sword Art Online II OST - Gunland

Gunland is the name of the theme of Sword Art Online 2's Soundtrack. It is the most commonly used theme in the first part of SAO II, since this was mostly used to back-up and intensify an ongoing battle and mostly associated with either Kazuto "Kirito" Kirigaya or Asada "Sinon" Shino during the Death Gun Incident within the VRMMO game, Gun Gale Online.

Though, this was mostly in terms being used during Kirito's fights than Sinon's. This was first used in Episode 11 than lastly during Episode 13, after Kirito had successfully defeated the killer, Death Gun.

The theme was Composed by Yuki Kajiura.

English Dub:

Aincrad Arc Theme - Crossing Field:
ENGLISH "Crossing Field" Sword Art Online (AmaLee)04:07

ENGLISH "Crossing Field" Sword Art Online (AmaLee)

Sword Art Online OST - Crossing Field (English Dub)

Crossing Field
is the name of the opening theme of Sword Art Online's Aincrad Story Arc, which is the first arc in the SAO anime series. The English Dub was sung by YouTuber LeeandLiebetter known for her screen name in the covers as "AmaLee".
Fairy Dance/ALfheim Online Arc - Innocence:
ENGLISH "Innocence" Sword Art Online (AmaLee)04:34

ENGLISH "Innocence" Sword Art Online (AmaLee)

Sword Art Online OST - Innocence (English Dub)

Innocence
is the name of the opening theme of Sword Art Online's Fairy Dance/ALfheim Online Arc, which is the second arc in the SAO anime series and the 2nd part of the first Season. The English Dub was sung by YouTuber LeeandLie, better known for her screen name in the covers as "AmaLee".
Aincrad Arc Theme - Yume Sekai:
ENGLISH "Yume Sekai" Sword Art Online (AmaLee)04:42

ENGLISH "Yume Sekai" Sword Art Online (AmaLee)

Sword Art Online OST - Yume Sekai (English Dub)

Dream World is the name of the closing theme of Sword Art Online's Aincrad Story Arc. It was used, officially, in Episode 2 up until Episode 14 as the actual closing theme from Crossing Field.
Fairy Dance/ALfheim Online Arc - Overfly:
ENGLISH "Overfly" Sword Art Online (AmaLee)04:26

ENGLISH "Overfly" Sword Art Online (AmaLee)

Sword Art Online OST - Overfly (English Dub)

Overly is the name of the closing theme of Sword Art Online's Fairy Dance/ALfheim Online Arc. It became the replacement closing theme at the end of Episode 15 to Episode 24, replacing Yume Sekai due to story purposes.
Phantom Bullet/Gun Gale Online Arc - Ignite:
ENGLISH "Ignite" Sword Art Online II (AmaLee)04:03

ENGLISH "Ignite" Sword Art Online II (AmaLee)

Sword Art Online II OST - Ignite (Phantom Bullet/Gun Gale Online Arc Opening Theme)

Ignite is the name of the opening theme of Sword Art Online II's Phantom Bullet/Gun Gale Online story arc. It became the replacement opening theme at the start of Season 2, replacing Innocence due to story purposes.

The theme is more Cyber-Punk oriented than the traditional Fairytale-like tones, due to Gun Gale Online being more of a vicious VMMORPG than both Sword Art Online and ALfheim Online was.

Phantom Bullet/Gun Gale Online Arc - Startear:
ENGLISH "Startear" Sword Art Online II (AmaLee)05:12

ENGLISH "Startear" Sword Art Online II (AmaLee)

Sword Art Online II OST - Startear (Phantom Bullet/Gun Gale Online Arc Closing Theme)

Startear is the name of the closing theme of Sword Art Online II's Phantom Bullet/Gun Gale Online story arc. It became the replacement closing theme at the start of Season 2, replacing Overfly due to story purposes.

The theme mostly showcases Sinon's side within the story after her debut. Due to her life story, this theme is mostly, much like how Overfly was for Suguha and Dream World was for Asuna, centered on her alone.

Sword Art Online Character Image Songs:

This secion isabout the Character Image Songs from the Sword Art Online series

Sword Art Online:

Sword and Soul:

[To be Added...]

Memory Heart Message:

[To be Added...]

Face To You:

[To be Added...]

Sky the Graffiti:

[To be Added...]

Sword Art Online II:

BLAZING BULLET:

[To be Added...]

Solitary Bullet:

[To be Added...]

MAD BULLET"S":

[To be Added...]

Relief Bullet:

[To be Added...]


High School DxD:

[To be Added...]

Accel World:

[To be Added...]

The Pet Girl of Sakurasou:

[Explanation Needed...]

Kimi ga Yume wo Tsuretekita:
The Pet Girl of Sakurasou OST - Kimi ga Yume wo Tsuretekita04:15

The Pet Girl of Sakurasou OST - Kimi ga Yume wo Tsuretekita

The Pet Girl of Sakurasou OST - Kimi ga Yume wo Tsuretekita

Kimi ga Yume wo Tsuretekita 
is the name of the opening theme of the anime adaptation of "The Pet Girl of Sakurasou" (In Romaji: Sakura-so no Petto na Kanojo) light novel series.

The song is used for the opening sequence of the anime adaptation, with the song being sung by Mashiro Shiina's, Nanami Aoyama's and Misaki Kamiigusa's voice actresses, Ai KayanoMari Nakatsu and Natsumi Takamori, respectively (with the three being called by the group name of "The Sakurasou Girls").

The song was used as the opening from Episode 1 until Episode 12, being replaced by Yume no Tsuzuki at Episode 13 until the very end of the anime.

DAYS of DASH:
The Pet Girl of Sakurasou OST - DAYS of DASH04:14

The Pet Girl of Sakurasou OST - DAYS of DASH

The Pet Girl of Sakurasou OST - DAYS of DASH

DAYS of DASH is the name of the closing theme of the anime adaptation of "The Pet Girl of Sakurasou" light novel series.

The song is used for the closing sequence of the anime adaptation, with the song being sung by Konomi Suzuki.

The song was used as the closing from Episode 1 until Episode 12, being replaced by Prime Number ~Kimi to Deaeru Hi~ at Episode 13 until the very end of the anime.

Yume no Tsuzuki:

[To be Added...]

Prime Number ~Kimi to Deaeru Hi~:

[To be Added...]


Brothers Conflict:

[To be Added...]

Golden Time:

[To be Added...]

Unbreakable Machine Doll:

Unbreakable Machine-Doll (In Romaji: Mashin-Doru wa Kizutsukanai, also known as Kiko Shojo wa Kizutsukanai), is a Japanese light novel series written by Reji Kaito and illustrated by Ruroo.

Media Factory has published 14 volumes under their MF Bunko J Imprint since November 2009.

Both a Manga and Anime adaptation of the series were made. The manga was serialized by Media Factory's Monthly Comic Alive magazine, done by Hakaru Takagi back in 2010. The anime was directed by Kinji Yoshimoto and written by Yuko Kakihara, where 12 episodes in Japan between October and December 2013, until later on next year where it aired worldwide under Animax Asia's network. 6 OVAs of the anime were also released afterwards.

The series follows Raishin Akabane's pursuit for revenge against the person who murdered his entire clan, his older brother and Akabane prodigy, Tenzen Akabane (now going by the alias of "Magnus" after moving to the UK). Alongside his Automaton and Banned Doll, Yaya, Raishin enrolls at the Walpurgis Royal Academy of Machinart in Liverpool, London from Japan. The students within the Academy are to participate in the Walpurgis Festival (the "Night Party") where the Top 100 students, or "Puppeteers" within the Academy's rankings will battle each other to rise up and earn the rank of "Wiseman". However, Raishin's only motive in enrolling in the Academy to seek out his older brother and exact his long awaited revenge for the murder of their entire family. With Yaya's help, Raishin's story alongside his "best automaton in the world" begins as his Unbreakable Machine-Doll start their fight.

Anicca:
Unbreakable Machine-Doll OST - Anicca04:00

Unbreakable Machine-Doll OST - Anicca

Unbreakable Machine-Doll OST - Anicca

Anicca is the name of the opening theme of the Unbreakable Machine-Doll anime series.

It is the opening for the anime adaptation of Reiji Kaito's "Unbreakable Machine-Doll" (In Romaji: "Mashin-Doru wa Kizutsukanai", or "Kiko Shojo wa Kitzusukanai") light novel series.

The song was originally sung by Yaya's voice actress, Hitomi Harada.

The light novel and anime series, as well as the manga adaptation, is an action, fantasy and harem type LN/Anime/Manga. The song was used at the end of Episode 1 and then used as the song for the opening sequence for the anime starting at Episode 2 to Episode 12.

Maware! Setsugetsuka:
Unbreakable Machine-Doll OST - Maware! Setsugetsuka03:57

Unbreakable Machine-Doll OST - Maware! Setsugetsuka

Unbreakable Machine-Doll ED - Maware! Setsugetsuka

Maware! Setsugetsuka is the name of the ending theme of the Unbreakable Machine-Doll anime series.

It is the ending for the anime adaptation of the Unbreakable Machine-Doll series.

The song is sung by Yaya, Irori and Komurasaki's respective voice actress.

The song was used for the ending sequence of the anime from Episode 2 to Episode 11.


2014

Akame ga Kill!:

[To be Added...]


Recently, My Sister is Unusual:

[Explanation Needed]

BINKAN ATTENTION:
Recently, My Sister Is Unusual OST - BINKAN ATTENTION03:47

Recently, My Sister Is Unusual OST - BINKAN ATTENTION

Recently, My Sister Is Unusual OST - BINKAN ATTENTION

BINKAN ATTENTION is the name of the opening theme of theanime adaptation of the "Recently, My Sister Is Unusual" manga series.

It is used as the song for the opening animation of the anime and mostly centers around around Mitsuki Kanzaki's new problem in her life.

The song is sung by both Mitsuki Kanzaki and Hiyori Kotobuki's voice actresses, Chinami Hashimoto and Yui Ogura, respectively.

Charming Do!:

[To be Added...]


Blade Dance of Elementalers:

[Explanation Needed...]

Kyoumei no True Force:
Bladedance of Elementalers OP - Kyoumei no True Force (by Hitomi Harada)04:34

Bladedance of Elementalers OP - Kyoumei no True Force (by Hitomi Harada)

Bladedance of Elementalers OP - Kyoumei no True Force

''''Kyoumei no True Force is the name of the opening theme of the anime adaptation of "Bladedance of Elementalers" light novel series.

The song is sung by Hitomi Harada.

The opening mostly depicts Kamito Kazehaya's fight to reunite with his lost spirit, Restia, against Jio Inzagi. Along that with his new acceptance into the Areishia Spirit Academy to compete in the upcoming Bladedance. Unfortunately, the academy is an all girls school, which mostly has princesses, maidens and queens as the attending students, making him the only boy so far in the school to be an elementalist (due to females being the common spiritualists in this world; a male is rather rare). Currently, Kamito is contracted with Est.

The opening also depicts the foundation of Team Scarlet; Claire Rouge, Ellis Fahrenhart, Kamito Kazehaya, Rinslet Laurenfrost and Fianna Ray Ordesia, for the upcoming Bladedance, set two months prior. It also shows Kamito's past as Ren Ashbell as well as his struggle to reunite with Restia.

Blade Dance:

[To be Added...]

Trinity Seven:

[Explanation Needed...]


Seven Doors:
Trinity Seven OP - Seven Doors04:01

Trinity Seven OP - Seven Doors

Trinity Seven OP - Seven Doors

Seven Doors
Trinity Seven Opening - Seven Doors01:31

Trinity Seven Opening - Seven Doors

Trinity Seven Opening - Seven Doors

is the name of the opening theme of the anime adaptation of Trinity Seven.

[Further Explanation Needed...]

2015

Sore ga Seiyuu!:

Sore ga Seiyuu! (In English: "Seiyu's Life!") is a comedy 4-panel doujin manga series by voice actress Masumi Asano, who voiced Risa Asakaze in the anime adaptation of the Hayate: The Combat Butler! series, with art by Hata Kenjiro, the mangaka of the Hayate: The Combat Butler! (In Romaji: Hayate no Gotoku!) series. The series revolves around Futaba Ichinose, who is a rookie voice actress (a "Seiyu", as called in Japan, thus explaining the name of the series), along her other two friends, Ichigo Moesaki and Rin Kohana, who both also rookie voice actresses. The girls are all middle school students, attending the private and upper class Hakuo Academy (the same academy within the Hayate: The Combat Butler series), as they all go through their individual troubles of working as voice actresses, until they all end up being the hosts of a wed radio show together.

The series is set in the same universe as that of the Hayate: The Combat Butler! series, though little interactions has occured between both series, some parts of the Hayate: The Combat Butler! series have either made appearances or mentions within Sore ga Seiyu!, most prominently, Hakuo Academy and Ruka's manager, Atsumari, who have their respective places within Sore ga Seiyu!.

The Manga of the series was first released back in Comiket 81 back in December 2011 and is still ongoing whilst the anime adaptation had recently aired back in July 2015 and is also still ongoing.

Sore ga Seiyuu!:
Futaba Ichinose, Ichigo Moesaki and Rin Kohana - Sore ga Seiyuu! (Official Music Video)04:36

Futaba Ichinose, Ichigo Moesaki and Rin Kohana - Sore ga Seiyuu! (Official Music Video)

Sore ga Seiyu! OP - Sore ga Seiyu!

Sore ga Seiyuu! is the name of the opening theme of the anime adaptation of the "Sore ga Seiyuu!" series.
Sore ga Seiyuu! (Seiyu's Life!) - Opening - Sore ga Seiyuu!01:30

Sore ga Seiyuu! (Seiyu's Life!) - Opening - Sore ga Seiyuu!

Sore ga Seiyu! Opening

The song is sung by Futaba, Ichigo and Rin's voice actresses and mostly depicts their comical story within the series that is about to unfold in the anime as it did with the manga.

You can watch the version used in the anime over there.

Everyday Life with Monster Girls:

[Explanation Needed...]

[Image Gallery Needed...]

Saikousuko FALL IN LOVE!:
Monster Musume no Iru Nichijou OST - Saikousoku FALL IN LOVE!03:50

Monster Musume no Iru Nichijou OST - Saikousoku FALL IN LOVE!

Monster Musume no Iru Nichijo OST - Saikousoku FALL IN LOVE!

Saikousoku FALL IN LOVE! (In English: "Fall in Love at Max Speed!") is the name of the opening theme for the anime adaptation of Monster Musume no Iru Nichijo/Everyday Life with Monster Girls.

The song is used as the opening theme for the anime series (excluding the 7th episode, where it was used as the ending theme, switching places with "Hey, Smith!").

The song is sung by each of the girls' respective voice actresses, Miia's voice actress, Sora Amamiya, Papi's voice actress, Ari Ozawa, Centorea's voice actress, Natsuki Aikawa, Suu's voice actress, Mayuka Nomura, Mero's voice actress, Haruka Yamazaki and Rachnera's voice actress, Sakura Nakamura. The song is mostly about the girls' own struggle to be with Kimihito Kuruse, their host and love interest, to either be with him alone or together, as each of them are fighting for his affections.

Hey, Smith!:

[To be Added...]

Gate:

[To be Added...]


Others

This section is about the Soundtracks and Songs from other, random people/stuff/things/etc. that Vincetick  loves. Feel free to listen, comment your opinion and/or like the below stuff. things. Thank You! Also, be warned that, most of these songs contain cusses/swears, so if you end up listening to one with these, please don't rage or hate, as these words are part of the song itself to add a bit of 'spunk' and 'feel' to the song itself.

Timeflies Tuesday:

Tf poster 01

Timeflies Tuesday with the two main members: Shapiro and Resnick.

Alcohol:
Timeflies Tuesday Alcohol02:49

Timeflies Tuesday Alcohol

Timeflies Tuesday - Alcohol

Alcohol is the name of the song made by Timeflies Tuesday.

It is one of Timeflies most notable songs in both YouTube and their album records.

One of YouTube's famous Gaming Channel; VanossGaming, originally used it as his outro song from the start of his videos until late 2013, where changed his outro, due to the latter's sporadical interest in different types of music.

Space Jam:
Timeflies Tuesday Space Jam03:41

Timeflies Tuesday Space Jam

Timeflies Tuesday - Space Jam!

Space Jam is the name of the song made by Timeflies Tuesday.

The song is a complete remix of the original theme song of the 1996 Looney Tunes movie "Space Jam!", which starred NBA Legend, Michael Jordan along with the main cast of Looney Tunes themselves.

Timeflies Tuesday remixed the song since Resnick loves Looney Tunes as both a kid and now as a young adult, thinking that the original Space Jam song needed a 'reboot', both him and Shapiro decided to do a remix of the song, with this song itself being the amazing result.

Markiplier

Crazy La Paint:
Crazy la Paint Markiplier's Outro Song03:53

Crazy la Paint Markiplier's Outro Song

Markiplier's Outro #3: Crazy La Paint

Crazy La Paint is the name of the music that is used by famous YouTuber Markiplier as his third (3rd) outro, which is his current one today.

The music is very crazy in terms of tone and depth, as the music itself blends in on Markiplier's attitude. The music is heard on the very end of each of his videos, mostly several seconds until the final cut of the music, where it will end and end the video itself.


John Paul "Scatman John" Larkin:

[To be Added...]

Joe Satriani:

[To be Added...]

Spaceman Chaos:

[To be Added...]

KOTOKO:

[To be Added...]

Linkin Park:

[To be Added...]

My Chemical Romance:

[To be Added...]

Waterflame:

[To be Added...]

mooseymaniac:

[To be Added...]

Duttysdan:

[To be Added...]

Three Days Grace:

[To be Added...]

Streetlight Manifesto:

[To be Added...]

Game Trivia

  • Metal Slug 4 actually takes place 4 years after Metal Slug 7/XX.
    • The True Chronology of the game is listed below:
    • Metal Slug --> Metal Slug 2/X --> Metal Slug 3 --> Metal Slug 6 --> Metal Slug 7/XX--> Metal Slug 4 --> Metal Slug 5.
  • Due to the Metal Slug series being Vince's first and most favored game of all, it has been his favorite soundtrack to listen to up until now.

Show/Movie Trivia

  • Within the K-On! series, "Don't say "Lazy"", "Fuwa Fuwa Time (Mio and Yui's version) and "Fuwa Fuwa Time (Mio's Version)" are Vince's most favorite.
    • Mostly because Mio is the one singing them (along Yui in "Fuwa Fuwa Time!"), an obvious sign because he admires her despite the fact that she is fictional.
  • Advise: Unless you're brave enough to handle its ridiculous theme, Vince advises you to NOT watch "Recently, My Sister Is Unusual".
    • The anime contains the follow genre: romantic comedy, supernatural, Ecchi  and slight incest.
  • Sore ga Seiyuu! had recently aired this year, albeit in English Subtitles.

Singer Trivia

  • Originally, Vince liked Pop, Rock, Rap and Melody genres, but this changed in being sporadical.
    • This means that his favorite music genres changes over time, randomly.
  • Vince has the most "Least Favorite Singers" in his list.
  • Back then, Fan had Vince listen to one of Switchfoot's song (Fan's fave musicians), but, as usual, Vince didn't like them, not the music nor the group itself, but the way the song was made.

Other Trivia

  • Vince began to listen to Timeflies Tuesday after he subbed to VanossGaming back in the Summer of 2014.
  • The Wreckage still has to make another song that Vince should know about. (lol?)
  • Vince began to listen to other YouTuber's outro songs in late 2013.
    • The first outro he ever listened to was "Crazy La Paint" which was famous YouTuber Markiplier's current outro song.uyo

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.