Fandom

Slush Invaders Wiki

Slush Invaders Game Development

309pages on
this wiki
Add New Page
Comments2 Share

This page contains design sketches and bug reports. This is for those curious for a small look behind the development of the game. Some of these sketches and excerpts are unlockable by reaching 100% upgrade completion.

luna sketch

Drawn during long bus rides or down time during lecture.

Bug Reports

I would leave notes for myself when debuggin the game. A lot of these are also notes from my friendly game testing slaves.


-Super Bar does not grow...?
-Unlimited Supers.
-Change bonus objective for speed to AT LEAST 350. maybe more?
-Stedro's bonus objective does not tell you when you achieve it.
-The "guaranteed" points after beating a level are not guaranteed. merely adds to the total for that level
-Brian's bonus objective does not tel you when you achieve it.
-when gravity is low, kyles second kick does not hit.
-MORE SLUSH TOKENS!!!!
-disappearing hokie bird
--Andrew depth swap
-change 35 monsters to kill to 25?
-less shooting monsters on that level
-ng not yet causes wierd over cam issue
--coreys ability change? invincible when hes dead? or more health?
-make tucker more powerful
-waqas, jk, josh need protection or more health
-jk snipes mages (priority)
-burrowing attack for a character?
-attack from above attack for a character?
-crowd sound present during the bluish fighters boss... change?
-Ultra bar... change to say 3 with 0 bar instead of 2 with full bar
-add luke's 2nd skill "scavenger" gains an extra tomahawk for every enemy kiled and every hit on big blue adds a max of one tomahawk each recharge.
-Tucker's second skill = either 1. after each kill have invicibility for 5 sec? or 2. gain health after each kill
-Ben's saber toss... needs to work
-Marc needs an ultra... 
-ADD MAP BUTTON TO THE RETRY SCREEN!!!
-change HP on mages on galaxyrise?
-Hang was glitchy... didnt follow his target, stayed in one spot
-Stagar needs more skills (wipeout - board flies off his feet when he gets hurt and damages enemies)

-STICK LUKE NEEDS TO LAG... ensued by raging... and lots of tomahawk kills!!!!
-Omar invincible once he starts attacking
----------------------------------------
-stats screen hover text, bg make darker
-stat screen 100% reflects different levels
-HUD.marker carries over different levels, due to depth swap (above boss marker)
-HUD.try flag left over, win screen
***Check bonus fighters as bonus requirement
***Make bonus objective text higher
-Whiteout change initial hit position (add isNoob)
-bluish fighters add intro text
*Pedro + Matt = Speed build
-UltraCharge being set to NaN
-PrevTry markers disappear in later levels.
*James + Sean Upg2 = Better recharge
***Check Data Wall bonus check.
***Galaxyrise bonus objective 2 unhoverable.
***Bonus Array needs to be longer.
-Boss hitbox exploited by kamikaze.
***Final boss doesn't die.
-Remove info button from first level.
---Michael Line abused.
---Reset best score array upon hardmode.
---Level "Lane" super spawning drabs
Add more enemies to hokieboss.
---Speed cap on kamikaze. Make effect affect left ally?
Add a "Not yet" button to NG+.
Josh plays animation when BB is on mobile.
test hang ultra
test sean tele boost
GLITCH boss, prevtries flags wrong position (inverted)
-------------------------------------------------
****************************
- NO backup during boss 1
- Map button doesn't appear
- Left over flag
- Autumnus win message ng+
- Autumnus ng + always wins, make it longer
- Autumnus ng+ more trees
- Reduce autumnus to 27 trees
- Combo = Addison + Luke
- Combo = Michael + James + Sean
- Combo =Ben, Eric (Squad Spec), Luke, Dan, Waqas, Stewart 
- 20 minutes of animation....?
- Double HP of Bluish Fighters Hard mode
- BitLand 45 enemies only
- BitLand unlocked Staddison by accident
- Luna Prison percentage incorrect
- Hang recharge glitch
- Unlock michael twice
- Boss cant reach Andrew left side
- Boss Eyeball not large enough
- Boss NG+ still doesn't die
- Invincible mage doesnt disappear
- Coupon doesnt appear
- Ether Lord should give 2 tokens on first try
- Ultra during boss messes up BG
- Double check bonus characters appear in shop
- Token for 50% progress unlocks
***************************
smash hit too loud
reflector too loud
beepA B too loud
sabers lil loud
sword slice too loud
metal plate too loud
metal hit too loud
soften thudshot
add flash glitch

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.