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This page contains design sketches and bug reports. This is for those curious for a small look behind the development of the game. Some of these sketches and excerpts are unlockable by reaching 100% upgrade completion.

luna sketch[]

Drawn during long bus rides or down time during lecture.

Bug Reports[]

I would leave notes for myself when debuggin the game. A lot of these are also notes from my friendly game testing slaves.


-Super Bar does not grow...?
-Unlimited Supers.
-Change bonus objective for speed to AT LEAST 350. maybe more?
-Stedro's bonus objective does not tell you when you achieve it.
-The "guaranteed" points after beating a level are not guaranteed. merely adds to the total for that level
-Brian's bonus objective does not tel you when you achieve it.
-when gravity is low, kyles second kick does not hit.
-MORE SLUSH TOKENS!!!!
-disappearing hokie bird
--Andrew depth swap
-change 35 monsters to kill to 25?
-less shooting monsters on that level
-ng not yet causes wierd over cam issue
--coreys ability change? invincible when hes dead? or more health?
-make tucker more powerful
-waqas, jk, josh need protection or more health
-jk snipes mages (priority)
-burrowing attack for a character?
-attack from above attack for a character?
-crowd sound present during the bluish fighters boss... change?
-Ultra bar... change to say 3 with 0 bar instead of 2 with full bar
-add luke's 2nd skill "scavenger" gains an extra tomahawk for every enemy kiled and every hit on big blue adds a max of one tomahawk each recharge.
-Tucker's second skill = either 1. after each kill have invicibility for 5 sec? or 2. gain health after each kill
-Ben's saber toss... needs to work
-Marc needs an ultra... 
-ADD MAP BUTTON TO THE RETRY SCREEN!!!
-change HP on mages on galaxyrise?
-Hang was glitchy... didnt follow his target, stayed in one spot
-Stagar needs more skills (wipeout - board flies off his feet when he gets hurt and damages enemies)

-STICK LUKE NEEDS TO LAG... ensued by raging... and lots of tomahawk kills!!!!
-Omar invincible once he starts attacking
----------------------------------------
-stats screen hover text, bg make darker
-stat screen 100% reflects different levels
-HUD.marker carries over different levels, due to depth swap (above boss marker)
-HUD.try flag left over, win screen
***Check bonus fighters as bonus requirement
***Make bonus objective text higher
-Whiteout change initial hit position (add isNoob)
-bluish fighters add intro text
*Pedro + Matt = Speed build
-UltraCharge being set to NaN
-PrevTry markers disappear in later levels.
*James + Sean Upg2 = Better recharge
***Check Data Wall bonus check.
***Galaxyrise bonus objective 2 unhoverable.
***Bonus Array needs to be longer.
-Boss hitbox exploited by kamikaze.
***Final boss doesn't die.
-Remove info button from first level.
---Michael Line abused.
---Reset best score array upon hardmode.
---Level "Lane" super spawning drabs
Add more enemies to hokieboss.
---Speed cap on kamikaze. Make effect affect left ally?
Add a "Not yet" button to NG+.
Josh plays animation when BB is on mobile.
test hang ultra
test sean tele boost
GLITCH boss, prevtries flags wrong position (inverted)
-------------------------------------------------
****************************
- NO backup during boss 1
- Map button doesn't appear
- Left over flag
- Autumnus win message ng+
- Autumnus ng + always wins, make it longer
- Autumnus ng+ more trees
- Reduce autumnus to 27 trees
- Combo = Addison + Luke
- Combo = Michael + James + Sean
- Combo =Ben, Eric (Squad Spec), Luke, Dan, Waqas, Stewart 
- 20 minutes of animation....?
- Double HP of Bluish Fighters Hard mode
- BitLand 45 enemies only
- BitLand unlocked Staddison by accident
- Luna Prison percentage incorrect
- Hang recharge glitch
- Unlock michael twice
- Boss cant reach Andrew left side
- Boss Eyeball not large enough
- Boss NG+ still doesn't die
- Invincible mage doesnt disappear
- Coupon doesnt appear
- Ether Lord should give 2 tokens on first try
- Ultra during boss messes up BG
- Double check bonus characters appear in shop
- Token for 50% progress unlocks
***************************
smash hit too loud
reflector too loud
beepA B too loud
sabers lil loud
sword slice too loud
metal plate too loud
metal hit too loud
soften thudshot
add flash glitch
Slush Invaders Wiki Navigation

Main Content

Media
Slush Invaders: GameSlush Invaders (movie)Slush Invaders: DuelSlush Tile RushSlush Dungeon
Slush Fighters
StandrewStedro*StickhanhMarcstick*Stick MattStickyle*Ben Stickobi*WestickStucker*Sticorey*Stick BrianStick JKStagarSthang*JoshtickStick James*Stomar*Sthomas*Steric*StAddisonStick Luke*Stick Waqas*Stick Michael/Gildedguy*Stick Sean*StickwartStick DanStickirbyBriStickStick Jorge
* - means they have appeared in Slush Tile Rush.
Areas
Slusher Tower and Wing*Drillfield DayDrillfield Night*LaneMornin'LakeAutumnusHaunted TurfTundraWhite OutSlushy Ice FrostingGalaxyriseBitlandData WallBlue BaseLunaSolarise*Twilight Tundra*Rose-Tinted Woods*Land of the Rising Lime*Hazy Home Screen*
Slush Invaders
Big BlueBlueLime (formerly)ToasterMobileAzureBlue BitsRobo HokieEther LordCobaltBluish Fighters (Blomar, Bleric, Blhomas) • BigBoiBigBoi PrimeBlue PaintBlue Uno*Blue Two*Fanatic Blue*Cobalt the Third*Wicker Blue*Overly Zealous Blue*Armored Blue*Moon-Bleached Blunatic*Blue Fairy*Digital BigBlue*
Misc Enemies
Ether LordAngry CloudAngry Gingerbread StickmanPaint SlimeMoon MimeMime BrainMoss GiantAdobeStick AppGrub AppMonster AppDisturbed Star SignMoochin' SnowballKing CloudYoyoNhazulKing CloudArmored LimeChuckFLLFFLThe Skunk

Upgrades Navigation

Stedro
Power+ (Stedro)Recharge+Blaster
Stickhanh
DamageX2Wing BoostPele Attack
Marcstick
Critical StrikeChain FinishEvade
Stick Matt
Power+ (Stick Matt)Triple DragonSpinX7
Stickyle
Fireball+ActivateStar Storm
Ben Stickobi
Power+ (Ben Stickobi)Saber TossSticksaber
Westick
Improved ShellingSprayPhase Ammo
Stucker
SprintRecoupBlade Flurry
Sticorey
BolsterHP+Aegis
Stick Brian
Combo+High PressureReinforcement
Stick JK
Extended MagsStopping PowerMaximum Marksman
Stagar
BonkerHammerWipeout
Sthang
HP-AshesHellfire
Joshtick
Plant C4KamikazeCluster Grenade
Stick James
Recharge BoostButton Punch+Mass Alert
Stomar
Omega TempestSword Rain BetaFalcon's Crest
Sthomas
Run Away!Fists O' FurySuper Ultimate Turbo Fighter 4 HD
Steric
Squad Spec.QuickscopeSnipe 1440
Staddison
Double FlashHardlineMissile Killstreak
Stick Luke
Spawnahawk+ScavengerTornadohawk
Stick Waqas
Homing x2Rocket BoyLaunch Day
Stick Michael
Extra InkTranpoLineGildedguy (Ultra Attack)
Stick Sean
Linear MomentumTeleportalWormhole
Stickwart
OvershieldDesignated MarksmanZero Bloom
Stick Dan
danage+Danage++DANAGE+++
Stickirby
DevourSustainAbsorb
BriStick
Damage OnSpeed+ (BriStick)Knockout
Stick Jorge
Power Cap+Team BrawlerLevel Up

Misc Navigation

Weapons
Blaster (weapon)DaggersGrenadesKatanasLaser ReflectorLightsaberMarcstick's KnifeMissilesPaintbrushRifleSMGSniper RifleSnowboardSoccer BallTomahawksMinesShieldTurretsChainsaw Rifle
This list is not final yet
31 Unfinished games50% Off CouponAppalachian WoodsBlue PaintComboCombo CookbookFun Facts, Tips, and other InfoList of Minor Characters in the Slush Invaders SeriesMARVMissilesNG+ ModeNG+ shopPointsPower+PumpkinsSlush Invaders 2: Game - Glitches, Tricks and TipsSlush Invaders Game DevelopmentSlush Invaders Wiki - Schedules and EventsSlush TokenSlushyBallStallanStun abilityUltra AttackUltra BarUnknown Pixel World LevelUpgrades
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