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17-datawallmappng
Data Wall
is the 17th level of the Slush Invaders Game, taking place after Bitland, inside the Blue Pokeball. The level actually has three different sections, all resembling calculator-like themes. The goal is to keep the decoy Big Blue in the air.

Slush Invaders: Game

Previous Level: Bitland

In this level, the Slush Fighters must work together to transport a decoy Big Blue from the first part of the level to the other. After StAndrew kicks a fake, materializing Big Blue into the air, several glitches, along with groups of Blues will occur. When the Slush Fighters and the Big Blue impostor enter the next third of the level, a group of Cobalts and Drabs will lay siege to your team. The final part of the level is filled with various codes of the Pokeball's programming.

Next Level: Moon Prison

Invading the Invader's Data Wall

A moment after the Slush Fighters defeat the Blue Bit, StAndrew notices a green figure which highly resembles Big Blue, standing as still as a scarecrow. He runs up to the decoy Big Blue and kicks it high into the air before he sends his Slush Fighters after it.

As they chase the airborne figure, Blues begin assaulting them once more. The Slushers get hit by these snake-shaped codes which slow them down. When they go further into the level, Cobalts and Azures appear to defend the Big Blue impostor. Despite this, Standrew and his mighty team perseveres and travels even further into a matrix-like area filled with light green codes. Soon they manage to find Stick Luke trapped in several binary codes, free him and escape the heavy confinements of the Blue Pokéball once and for all.

Info

Enemies

Unlockables

Bonus Objectives

  • Use no Ultra Attacks.
  • Reach a score of at least 200,000.

​​​Other Obstacles

  • In the first phase of the level, pixelated "Snakes" will scroll across the screen at all heights. Coming into contact with them will cause a knockback.

Song

Gallery

Trivia

  • There is a glitch that causes the enemies to assume their true color if you stun them.
  • The first phase of the level mimics a TI-83 calculator, and lists a number of functions at the bottom of the screen including 'WINDOW', 'ZOOM', 'GRAPH', and 'SLUSH'.
  • It's unclear why the Slush Defenders had to beat up a fake Big Blue to escape the pokeball.
  • The colors of the Slush Invaders and Slush Fighters are a different color.
  • This is the level with the most numbers in the game.
  • This is the only level to actually have numbers.
  • There are 3 "parts" to the stage, still one stage, though. Just 3 different backgrounds to the level.
  • The level completion text is "No Calculators".
  • There are a number of hidden messages in the background of the third phase:
    • "play Slush Invaders 2"</span>
    • "view readme"
    • "config"
    • "ASCII art of bowing stickmen (orz)"
    • "edit more"
    • "<3MLPONY88"
  • In the third background you can see only the number 8 while the binary codes are one's and zero's.
Slush Invaders Wiki Navigation

Main Content

Media
Slush Invaders: GameSlush Invaders (movie)Slush Invaders: DuelSlush Tile RushSlush Dungeon
Slush Fighters
StandrewStedro*StickhanhMarcstick*Stick MattStickyle*Ben Stickobi*WestickStucker*Sticorey*Stick BrianStick JKStagarSthang*JoshtickStick James*Stomar*Sthomas*Steric*StAddisonStick Luke*Stick Waqas*Stick Michael/Gildedguy*Stick Sean*StickwartStick DanStickirbyBriStickStick Jorge
* - means they have appeared in Slush Tile Rush.
Areas
Slusher Tower and Wing*Drillfield DayDrillfield Night*LaneMornin'LakeAutumnusHaunted TurfTundraWhite OutSlushy Ice FrostingGalaxyriseBitlandData WallBlue BaseLunaSolarise*Twilight Tundra*Rose-Tinted Woods*Land of the Rising Lime*Hazy Home Screen*
Slush Invaders
Big BlueBlueLime (formerly)ToasterMobileAzureBlue BitsRobo HokieEther LordCobaltBluish Fighters (Blomar, Bleric, Blhomas) • BigBoiBigBoi PrimeBlue PaintBlue Uno*Blue Two*Fanatic Blue*Colbalt The Third*Wicker Blue*Overly Zealous Blue*Armored Blue*Moon-Bleached Blunatic*Blue Fairy*Digital BigBlue*
Misc Enemies
Ether LordAngry CloudAngry Gingerbread StickmanPaint SlimeMoon MimeMime BrainMoss GiantAdobeStick AppGrub AppMonster AppDisturbed Star SignMoochin' SnowballKing CloudYoyoNhazulKing CloudArmored LimeChuckFLLFFLThe Skunk

Upgrades Navigation

Stedro
Power+ (Stedro)Recharge+Blaster
Stickhanh
DamageX2Wing BoostPele Attack
Marcstick
Critical StrikeChain FinishEvade
Stick Matt
Power+ (Stick Matt)Triple DragonSpinX7
Stickyle
Fireball+ActivateStar Storm
Ben Stickobi
Power+ (Ben Stickobi)Saber TossSticksaber
Westick
Improved ShellingSprayPhase Ammo
Stucker
SprintRecoupBlade Flurry
Sticorey
BolsterHP+Aegis
Stick Brian
Combo+High PressureReinforcement
Stick JK
Extended MagsStopping PowerMaximum Marksman
Stagar
BonkerHammerWipeout
Sthang
HP-AshesHellfire
Joshtick
Plant C4KamikazeCluster Grenade
Stick James
Recharge BoostButton Punch+Mass Alert
Stomar
Omega TempestSword Rain BetaFalcon's Crest
Sthomas
Run Away!Fists O' FurySuper Ultimate Turbo Fighter 4 HD
Steric
Squad Spec.QuickscopeSnipe 1440
Staddison
Double FlashHardlineMissile Killstreak
Stick Luke
Spawnahawk+ScavengerTornadohawk
Stick Waqas
Homing x2Rocket BoyLaunch Day
Stick Michael
Extra InkTranpoLineGildedguy (Ultra Attack)
Stick Sean
Linear MomentumTeleportalWormhole
Stickwart
OvershieldDesignated MarksmanZero Bloom
Stick Dan
danage+Danage++DANAGE+++
Stickirby
DevourSustainAbsorb
BriStick
Damage OnSpeed+ (BriStick)Knockout
Stick Jorge
Power Cap+Team BrawlerLevel Up

Misc Navigation

Weapons
Blaster (weapon)DaggersGrenadesKatanasLaser ReflectorLightsaberMarcstick's KnifeMissilesPaintbrushRifleSMGSniper RifleSnowboardSoccer BallTomahawks
This list is not final yet
31 Unfinished games50% Off CouponAppalachian WoodsBlue PaintComboCombo CookbookFun Facts, Tips, and other InfoList of Minor Characters in the Slush Invaders SeriesMARVMissilesNG+ ModeNG+ shopPointsPower+PumpkinsShieldSlush Invaders 2: Game - Glitches, Tricks and TipsSlush Invaders Game DevelopmentSlush Invaders Wiki - Schedules and EventsSlush TokenSlushyBallStallanStun abilityUltra AttackUltra BarUnknown Pixel World LevelUpgrades

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